TwoSix
Everyone's literal second-favorite poster
So after examining some other variations, I like this idea but I think I'm going to change the level limit from 10 to 12. That opens up 11th level scaling features and 6th level spells to be some character defining options.
If some cantrip-heavy builds are too prominent, I'll revisit the idea of some targeted buffs.
If some cantrip-heavy builds are too prominent, I'll revisit the idea of some targeted buffs.