Sorry, how is publishing more books « monetizing the DM experience » when you are a publisher?it makes absolutely sense from a marketing point of view for WotC to push "buy more prepared adventures and adventure paths with established campaign throughlines"
It also sets up for future Prepare products that 'teach' DMs about "How to run Dungeon Exploration" and "How to run a Sandbox"
its monetizing the DM experience
it’s a context question. If there wasn’t anything the last 10 years then I would not expect anything now either, and if sandboxes survived the last 10 years without it, then they just might continue to do so. It’s not like 2014 did not onboard a lot of peopleFor the record, I do not believe this is a relevant question.
Maybe. But WOTC say in september, that the new player's handbook is the fast selling product ever. My doubts are about this statement, doubts later confirmed by Hasbro's Q3 financial report.that right there might be your answer, given when the PHB was released
that number was bigger last yearNo, at the opposite: BG3 save the company. They have less income in other digital media, but BG3 has the big numbers in HASBRO account.
they recently said the print version alone by now had sold more than the first 3 years of the 2014 PHB (or all of 3e, 3.5 or 4e PHBs individually), so I’d say it is selling very well.Maybe. But WOTC say in september, that the new player's handbook is the fast selling product ever. My doubts are about this statement, doubts later confirmed by Hasbro's Q3 financial report.
But... mybe i'm wrong and the handbook sold really very well.
Yes, they told this, but there are no confirmation. The only third part source with real number (still in last september after they claim the huge success) is this ( not the article but the source of copy sold): WOTC Inflates Sales Numbers for Player’s Handbook - Physical Book Sales Might Be Low - TGN - Tabletop Gaming News.they recently said the print version alone by now had sold more than the first 3 years of the 2014 PHB (or all of 3e, 3.5 or 4e PHBs individually), so I’d say it is selling very well.
The ‘problem’ is that they do not make a ton of money per book, so the drop in BG3 licensing fees still reduces the overall profit despite this
No, at the opposite: BG3 save the company. They have less income in other digital media, but BG3 has the big numbers in HASBRO account.
I'd wager there's market research suggesting the majority of players aren't playing a sandbox game, or at least the majority that are actively buying WOTC products. It's a harder sort of game to pull off because it requires a bigger level of investment from the players, and depending on how complex, possibly a lot more work from the DM.
Yes, let's couch this discussion as bagging on WotC. That will surely help -- almost as much as turning it into a discussion about profits margins.But just because the DMG only talks about one style of game that works best for beginners, it means nothing about what kind of homebrew campaign people will run. There were complaints about the 2014 DMG being too wishy-washy and not giving clear direction for newbies. Now people are complaining about having concrete direction for newbies. Once again, WotC can't win.