The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

convenient to end it right before they talk about them dropping off as they did for all prior editions as well
Right, so they compared 4e favorably to 3e and went on to say sales dropped off "as they they did for all prior editions" which I assume includes 3e. That's still a favorable comparison!

I'm certainly open to being persuaded not to believe claims of actual WotC staffers involved regarding the relative success of 4e, if presented with a more authoritative source in the future, but I'm not currently aware of any more authoritative sources than those.
 

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My main issues with cards in RPG are asthetic (I'm not playing a card game) and a lack of interest in buying expensive bling I feel is unnecessary.
Honestly I 100% get that. Vibes at the table is a big thing. That's why some people love dice pool systems and some people hate them.

As to the buying... buying the PDFs and printing them suckers (I've certainly got enough extra card protectors from my stint with MtG and NetRunner) is significantly cheaper. My favourites right now are probably the condition cards I printed off for my Savage Worlds games. Character gets Shaken? I hand the player their Shaken card, and they have both a visual reminder of the effect's existence and a convenient fact sheet for what it does.
 

"WoW was an influence" is not an insult, nor is it the same thing as saying "4E was based on WoW." Given the time and the state of fantasy gaming at the time, it is hard to imagine how WoW COULD NOT have been an influence on 4E.
I thought it was recently revealed that the WotC brass were looking at games like WoW specifically and asking the designers to make something designed to draw in those players, because they wanted a slice of that pie?
 

I thought it was recently revealed that the WotC brass were looking at games like WoW specifically and asking the designers to make something designed to draw in those players, because they wanted a slice of that pie?
yeah. That's the definition of "influence." WoW had eaten many tabletop game groups over the previous few years, because folks could play together more easily and still engage in roleplaying and comraderie (not to mention playing remotely).

"WotC brass" saying "let's attract those players back" is not some secret conspiracy to turn D&D into WoW. it's a development and marketing choice that makes perfect sense in the context of the time.
 

Right, so they compared 4e favorably to 3e and went on to say sales dropped off "as they they did for all prior editions" which I assume includes 3e. That's still a favorable comparison!
and it is still conveniently vague. 4e sold less than 3e (Ben Riggs), it had good initial sales but then probably dropped off faster than any other edition (given that it sold less despite stronger initial sales). Them all declining is trying to hide that.

There is a reason why 4e was the edition with the shortest lifespan and Essentials was created that fast, and it is not long sustained sales…
 

Honestly I 100% get that. Vibes at the table is a big thing. That's why some people love dice pool systems and some people hate them.

As to the buying... buying the PDFs and printing them suckers (I've certainly got enough extra card protectors from my stint with MtG and NetRunner) is significantly cheaper. My favourites right now are probably the condition cards I printed off for my Savage Worlds games. Character gets Shaken? I hand the player their Shaken card, and they have both a visual reminder of the effect's existence and a convenient fact sheet for what it does.
Did 4e sell pdfs of their cards? I don't recall any, and they're certainly not doing that with the cards produced for 5e.
 




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