Knowing, as a commoner, that the cat is likely to win.Cat wrangling skills.
Knowing, as a commoner, that the cat is likely to win.Cat wrangling skills.
Knowing, as a commoner, that the cat is likely to win.
I used to joke that my character took cartography as a non-weapon proficiency so he would know how to fold the map. (Which I now feel is a very specific joke for D&D-playing Boy Scouts who always had needlessly large orienteering maps, up to the mid-90s.)RPG skills used for non-gaming purposes?
Pickpocketing, Move Silently, Open Locks, Sleight of Hand....
Oh, wait, that's not what you meant...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.