D&D (2024) Githzerai Psion? Thri-kreen Psion? Where's My Psion?

Even 3e? That's what killed wanting complexity and simulationism in my RPGs for me.
Nope. Liked 3e (in general, but I don't agree on how they executed everything), and my wife grew up on it. My absolute preference is an OSR based game conceptually with 3e's degree of attention to simulation.
 

log in or register to remove this ad

My real issue is I don't care for rules systems that care more about gamist concerns than sim concerns. I feel an accurate if sometimes necessarily abstract model is the ideal to strive for in every aspect of the rules where this can be done in a way that still allows table play.
 

Nope. Liked 3e (in general, but I don't agree on how they executed everything), and my wife grew up on it. My absolute preference is an OSR based game conceptually with 3e's degree of attention to simulation.
The older I get, the more nostalgic I feel for very simple old school RPGs like Ghostbusters. My preference would be OSR complexity (or less) with gameplay based around heroic narrative.
 






Years ago, I dropped 4e from my RPG collection and started collecting PF1 because the former was too complex and too different for me to see it as D&D. Now I am playing 5e. I like it, but I like Level Up even more because the latter adds just the right amount of complexity to 5e.
Yeah. When my group switched to 5e, I felt that it was too simplified. Level Up is a good balance between 3e and 5e.
 

Yeah. When my group switched to 5e, I felt that it was too simplified. Level Up is a good balance between 3e and 5e.
Right now, Shadow of the Weird Wizard is in my sweet spot of D&D-like complexity. Simple math and bonus mechanics, but lots and lots of distinct, granular options.
 

Remove ads

Top