One of the things in the 2014 rules that amused me was that demons and devils didn't do magic damage, and so could barely hurt each other, until they did force later....
Now? It looks like fiends can be hurt by normal attacks. I assume this means they'll be killing each other faster....
While it simplifies the game, it's just more boring stuff that reduces monsters to all the same, imo.
*I've been at a winery all day, correctly me if I'm wrong
Now? It looks like fiends can be hurt by normal attacks. I assume this means they'll be killing each other faster....
While it simplifies the game, it's just more boring stuff that reduces monsters to all the same, imo.
*I've been at a winery all day, correctly me if I'm wrong