D&D General Teased Lorwyn-Shadowmoor Supplement Crosses Magic: the Gathering and D&D

WotC has teased an upcoming Magic: The Gathering / Dungeons & Dragons crossover supplement. No info has been given other than a mention of Lorwyn-Shadowmoor and an art piece by Jesper Ejsing.

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Lorwyn-Shadowmoor is a Magic: the Gathering plane. The official MtG page for it describes it as:

Lorwyn is an idyllic world where races of fable thrive in perpetual midsummer. Its dark reflection, Shadowmoor, exists in perpetual gloom, its citizens bitterly transformed and locked in a desperate battle for survival.

Lorwyn is the land where the sun never set. Covered with dense forests, meandering rivers, and gently rolling meadows, it knows no nights or winters. One of the few planes without humans, it's populated by the short-statured kithkin, hot-tempered flamekin, petty-thief boggarts, territorial treefolk, diplomatic merfolk, iconoclastic giants, and mischievous faeries, all living together in harmony.

Also among them: the elves, Lorwyn's most favored and feared race. In a world of unspoiled nature, they consider themselves the paragons of this beauty. Signs of elvish supremacy are widespread, from their gilded forest palaces to their mercilessness toward "lesser" races. Despite the elves' dominion, Lorwyn's people thrive, respecting community and tradition.

The land itself, ancient and verdant, is locked in a perpetual cycle—and every three centuries, that cycle transforms the plane into Shadowmoor.

The mirror-image of Lorwyn, Shadowmoor is a realm of perpetual dusk and gloom. Here, the plane's races, without knowledge of their previous selves, are locked in a life-and-death struggle for survival. Like the plane itself, its denizens are transformed into darker versions of themselves.

The kithkin, once communal and cooperative, are isolated and xenophobic. The helpful, silver-tongued merfolk are now assassins and saboteurs. The boggarts, once mischievous and hedonistic, are vicious and warlike. The blighted treefolk are murderous. Wrathful giants drag around huge pieces of the land.

The transformations of the flamekin and elves are perhaps the most dramatic. Once bright and seeking transcendence, the flamekin are now smoking skeletons seeking revenge. Meanwhile, the vain elves are humbled and heroic in Shadowmoor, protecting every glimmer of beauty and light.

Only one race and one place remain unchanged: the faeries and their home of Glen Elendra. The fae are the fulcrum of this transforming plane—for it was their queen, Oona, who caused it.


This isn't the first such crossover--Ravnica, Strixhaven, and Theros were all Magic: the Gathering settings. Additionally, over the past few years, WotC has put out PDF D&D supplements for the MtG worlds of Amonkhet, Dominaria, Innistrad, Ixalan, Kaladesh, and Zendikar.
 

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I wonder what sort of monsters will be in the book? It seems like there'll be Fey for sure, which is neat, but I don't know a lot about the setting.

What sort of critters are iconic to the setting?
 


WotC certainly has made some missteps over the past several years. No doubt.

But not about "is it a good idea" to put out a certain type of book, like a D&D/MtG crossover. They've got their sales data, they know how well their previous D&D/MtG crossovers have sold . . . they don't know how well this specific book will do yet, of course, but they wouldn't be releasing it if the previous ones had done poorly.

Some fans didn't care for the Theros, Ravnica, or Strixhaven books, and that's fine. Some fans just like to be negative about EVERYTHING WotC does. But to extrapolate from your extreme lack of data that you are "not convinced" this book is a wise move from WotC . . . well, okay then.
Honestly, if WotC can ne accused of messing anything up about these, it is being too timid about making these crossovers happen.
 

I wonder what sort of monsters will be in the book? It seems like there'll be Fey for sure, which is neat, but I don't know a lot about the setting.

What sort of critters are iconic to the setting?
Probably a lot of new types of Goblinoids, thst deviate from generic D&D norms, Boggsrts and such.

A lot of fresh Elementals.

Strong focus on more traditional folklore takes, rather than modern High Fantasy or even 19th century "Fairy Tale" takes.
 

Probably a lot of new types of Goblinoids, thst deviate from generic D&D norms, Boggsrts and such.

A lot of fresh Elementals.

Strong focus on more traditional folklore takes, rather than modern High Fantasy or even 19th century "Fairy Tale" takes.
Giants, spiders


Violent plants, faeries that aren't twee but dark
 



Giants, spiders


Violent plants, faeries that aren't twee but dark
There's some cool-looking cards there!! Looks like lots of inspiration for the book!

Changelings look neat, and the æthersnipe looks nasty! First monster with an æ?
 


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