I think that I phrased my thoughts badly in my initial post. I was thinking that in crpg or tv or movies the player/reader/viewer is largely experiencing a story authored by another.Like them or not (I really do personally) they are a big part of many RPGs, so your sweeping claim that story is not a major part of RPGs is clearly subjective.
I generally do not consider setting material as a story, it has elements that can be used to construct stories. That the battle of Emridy Meadows took place 20 year before the adventurers arrived at Hommlett may or may not have a impact on the player characters in their interaction with the setting and the NPC's but the story is the one created at the table by the players and the DM and will be different at my table from the one at yours.
I want locations, NPC's, interesting conflicts and encounters from a game company not a novel of how a group of heroes took down the Temple of Elemental Evil.