Sigil, Wizards of the Coast's VTT, Officially Launches

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Sigil, the 3D VTT developed by Wizards of the Coast and formerly known as Project Sigil, has officially launched on Window devices. Today, Wizards of the Coast announced that anyone with a D&D Beyond account (free or paid) can now access Sigil, provided they have a computer with Windows OS. Interestingly, the system's full functionality is based off of D&D Beyond's subscription tiers, with access to create multiplayer rooms and the ability to share and load maps tied to the Master Tier account. Master Tier subscribers also have access to builder kits, custom mini outfits, and unpainted minis. The Sigil client can be downloaded from D&D Beyond.

Sigil has been in development since at least 2023 alongside the launch of the One D&D initiative. One major concern about the new system, which uses Unreal Engine 5 to create 3D battle maps for D&D, was its pricing. At least for now, pricing seems to be tied directly to D&D Beyond subscriptions instead of pushing an additional monetization scheme onto players.

EN World saw a preview build of Sigil earlier this year, with a robust and relatively quick-to-implement map building system. One question that I kept asking while previewing Sigil involved exactly what Wizards wanted Sigil to be, as it functionally appeared to be a level or map builder with some basic D&D automation built into the game. The system doesn't include a full D&D revised 5E engine, but it does contain a significant amount of integration for the app to mimic some of D&D Beyond's dice rolling and resource management system has. It doesn't look like a bad VTT, although it's more appropriate for big set piece battles rather than standard "goblins attack the caravan" type encounters.
 

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Christian Hoffer

Christian Hoffer

Sigil is finally fully installed. But now it says there are "known issues" with my graphics driver. It recommends, "download" and "install the recommended driver version".

But I am unsure if it is asking for new hardware or new software.

Is it safe to mess around with my computer settings this way?
It means that you should update your graphics drivers.

Do you know what card you have? If Nvidia, use the Nvidia App to stay updated.
 

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We play face to face with a tv in the middle of the table for use when using a digital map of a scene. I can see trying this for a boss fight to see how it works where they control their mini with movement and action selections. Can’t hurt to try it and see what the group thinks as a tool to have different play styles every once in a while. I’ll start creating their characters (fighter and Druid first) at 3rd level and see how it works.
It works pretty well for my online game. We have used both Sigil and Maps and they are not bad.
 



For me the Nvidia manager has always sucked. It attempts to update and then gives an error message and never updates.
Do you have an Nvidia account? The new app seems a bit better than the old GeForce Experience. Both apps work much better if you are signed into them. They get buggy if you remain signed out.

Otherwise, they release new drivers monthly and if folks do not want to use the app, then I would put a calendar alert and just go to their website and download them once a month.
 

We play face to face with a tv in the middle of the table for use when using a digital map of a scene. I can see trying this for a boss fight to see how it works where they control their mini with movement and action selections. Can’t hurt to try it and see what the group thinks as a tool to have different play styles every once in a while. I’ll start creating their characters (fighter and Druid first) at 3rd level and see how it works.
This is my use case as well... hoping I can cut back the space my terrain and minis take up and sub Sigil in at times on the big screen.... especially in the case of dungeons or contained/ confined areas the PC's are exploring. Though to keep the pace brisk, as DM I'd probably just move their minis where they want them to go.... and track monsters hp... everything else we'd resolve outside the vtt.

I'll be trying it out later today but I could definitely see a tile system being quicker than dry erase or laying down physical terrain.
 


FYI

I just installed it on a second computer. Once you download the exe file, you go to downloads, click the executable, then it will launch and ask for you to sign-in. You can use multiple methods, but I used my Wizards account.

After signing in, you can click "Install." This will provide a pop-up that shows you the default install location. For most people it will be C drive<program file<dungeons and dragons.

Note: You can click browse and create your own destination source. I switched mine to D<program file (x86)<Dungeons and Dragons. I had to create the Dungeons and Dragons folder by right clicking in the program folder and creating a new folder.

Edit: It does not put an executable shortcut on your desktop so make sure to create one from the sandcastle folder and drag to desktop.
 
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FYI

I just installed it on a second computer. Once you download the exe file, you go to downloads, click the executable, then it will launch and ask for you to sign-in. You can use multiple methods, but I used my Wizards account.

After signing in, you can click "Install." This will provide a pop-up that shows you the default install location. For most people it will be C drive<program file<dungeons and dragons.

Note: You can click browse and create your own destination source. I switched mine to D<program file (x86)<Dungeons and Dragons. I had to create the Dungeons and Dragons folder by right clicking in the program folder and creating a new folder.
Does it say how big the install is? I don't have much space.
 


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