Corinnguard
Hero
It certainly did during the Reese Peanut Butter cup incident.As opposed to the Toblerlone fallacy which says all problems can be solved with chocolate (yet to be disproved).

It certainly did during the Reese Peanut Butter cup incident.As opposed to the Toblerlone fallacy which says all problems can be solved with chocolate (yet to be disproved).
You got your chocolate in my peanut butter!It certainly did during the Reese Peanut Butter cup incident.![]()
I already did a few posts agoName some that aren't? Because it isn't physically possible to make a game nobody can modify.
You named one, and it doesn't have the flaw you claim it has.I already did a few posts ago![]()
Not me specifically. I was using those as examples. Middle Earth though doesn't have it's protagonists casting fireball, dimension door or teleporting. Gandalf doesn't cast Wish or similar. The power level as it were doesn't work. Although this assumes you still use all 20 levels or close enough.I've done Conan's Hyborian Age with D&D (PF) before easily. Most Sword & Sorcery falls into D&D's rucksack. What problem were you having?
Sure it does: the language used prevents a group from playing Cowboys & Indiansâ„¢ or any other way except the way the game's designer(s) intended. That, is a bad game.You named one, and it doesn't have the flaw you claim it has.
Woah, careful there! That's a loaded word! You never know when the "D&D supports psionics just fine, just play an X and call it a psion" people might show up!psionics
I'm one of those people. Let me know what you would call a psion (in another thread), and let's build it!Woah, careful there! That's a loaded word! You never know when the "D&D supports psionics just fine, just play an X and call it a psion" people might show up!
And general physical attractiveness / repulsiveness; and an informer of roleplay for both the player and the DM.I’m the same. Social interaction is pure role-playing. Charisma is for reaction rolls and followers/hirelings, nothing more.
Disagree - again, they should also be informers of roleplay. If you dropped an 8 into Int you're playing in bad faith if you roleplay the character as a genius.Int and Wis should be for mana and spellcasting, not as a floor or ceiling for the player.