Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

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In something of a surprise, a video game division of Wizards of the Coast has announced plans to publish EXODUS Traveler’s Handbook, a new tabletop RPG based on their upcoming video game. Archetype Entertainment, a division of Wizards of the Coast, announced plans to publish the new rulebook, with details about the upcoming release found on Archetype's website. The book is being made available to followers of the upcoming game first, starting on December 11th. Details on how to get a copy of the limited quantity book can be found here.

EXODUS Traveler’s Handbook was designed by James Ohlen, who created Exodus and was previously designing tabletop RPG books via his Arcanum Worlds imprint prior to joining Wizards and Archetype Entertainment. Arcanum Worlds had published a 5E third party supplement called Odyssey of the Dragonlords and several D&D 5E supplements on the DMs Guild.

Exodus is a new sci-fi video game that deals with human space colonists fighting against the antagonistic descendants of humanity known as Celestials. The game involves time dilation in space travel, which is why there are both humans and their evolved futuristic descendants in the same game.

Currently, it is unclear whether the TTRPG version of Exodus will use some version of Dungeons & Dragons 5E or if it will be a bespoke new game system. EN World has reached out to Wizards for clarification.

A description of the new RPG can be found below:

• Celebrate with Us – This special FOUNDERS TTRPG edition was created by James Ohlen, the creative visionary behind the highly anticipated EXODUS video game.

• Explore the vast world of EXODUS – Face the challenges of this dark and dangerous futuristic world, set in the expanded universe of the EXODUS video game.

• Become the Traveler – Your destiny is to lead the Travelers, in the hunt to steal alien weapons and technology from the most powerful enemy in this universe – the Celestials.

• Confront Time Dilation – Choices you make create consequences changing the fate of those you love most – and reshaping the future of your entire civilization for generations.
 

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Christian Hoffer

Christian Hoffer


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Why is the dynasty suit so expensive? It doesn’t look all that good.

The page appears to have braille along the bottom. I translated it - it says "human equipment". Is it actually raised dots, or is it just being used for decoration?
 
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6th on the table, Dynasty Suit (Traveler) AC 15 + Dex (max 2) Climbkit pre-installed (which is actually a disadvantage if you don't want to climb), Cost 9200 Cr. The Bioskin (HEVI) looks way better for only 1000 Cr.
yeah I found it shortly after I blindly said that, like a numpty 😅

It's... not bad, actually? Yeah it's got a hefty price tag 8,000 ICs above the next most expensive suit, but it also has a total of 6 slots for Aegis Augments, versus everything else's two. And all the default suits come with a preinstalled augment, so they kinda just get one slot for customization. One less AC than the highest with the Turtle Back, but it still can basically be customized to equal and exceed every other default Aegis suit, once you get enough money.

And advantage on Perception checks isn't bad. Neither is immunity to heat damage. Free Neural Induction too.

It's definitely something you'd be working towards though, so yeah the other suits like the Bioskin or HEVIs would probably be your go-to options for quite a while until you can get the 10,000+ IC needed to start splurging on a Dynasty Suit lol.
 

yeah I found it shortly after I blindly said that, like a numpty 😅

It's... not bad, actually? Yeah it's got a hefty price tag 8,000 ICs above the next most expensive suit, but it also has a total of 6 slots for Aegis Augments, versus everything else's two. And all the default suits come with a preinstalled augment, so they kinda just get one slot for customization. One less AC than the highest with the Turtle Back, but it still can basically be customized to equal and exceed every other default Aegis suit, once you get enough money.

And advantage on Perception checks isn't bad. Neither is immunity to heat damage. Free Neural Induction too.

It's definitely something you'd be working towards though, so yeah the other suits like the Bioskin or HEVIs would probably be your go-to options for quite a while until you can get the 10,000+ IC needed to start splurging on a Dynasty Suit lol.
I don't have the book, I assume the extra stuff is in the text (I would have put the number of enhancement slots in the table).
 

I am actually more interested in how they are playing with time dilation. What is that like?
It's main use seems to be to show the effects of PC actions, since they can return to some place the visited earlier, and see what it's like hundreds of years later. The idea of the traveler is that people who travel at near lightspeed are, in effect, one way time travellers.
 

I don't have the book, I assume the extra stuff is in the text (I would have put the number of enhancement slots in the table).
Ahh, that's fair! The distribution of info is a little wonky in parts of the book, since there's some things that have pretty big mechanical effects, like the Dynasty Suit, that are only mentioned in the item's description. Or stuff like the limited Augment slots for Aegis Suits, which are mentioned in their specific segment of the rules in one sentence, and also curiously in the description of the Dynasty Suit lol.
 

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