Desert Island RPGs (or which RPGs would you play for the rest of your life?)

So what are someone's choices if limited to Carved From Brindlewood, Powered by the Apocalypse, Forged in the Dark, Belonging Outside Belonging, and Rooted in Trophy (and others that are Powered by the Apocalypse descended?)
(Yes, I am fishing for a list of the most interesting ones.)

 

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1. Shadowdark
2. Mothership
3. D&D 2014
4. Kal-Arath
5. Solo Borg (once it is released)
6. Traveller
7. Ironsworn
8. Pirate Borg (gotta have pirates on an island, I guess)

As book probably Ptolus - City by the Spire, and as luxury some dice.
Surprised that I could easily fill the list, and have more I would have wanted to add. Had to get some solo games in there, because, you know, scheduling ship wrecks seems like a hassle.
This seems like a good island to wash up on.
 


Hmmm. Quickly, from the top of my head:
1. Savage Worlds Adventure Edition (a.k.a. SWADE)
2. ? Icons: Assembled, Mutants & Masterminds 3e, or BASH: UE depending upon my mood on a given day
3. The powers supplement for whichever supers game I choose for number 2
4. SWADE Horror Companion
5. Sidewinder: Recoiled SWADE edition
6. Honor + Intrigue
7.? Barbarians of Lemuria or the Beasts & Barbarians supplement for Savage Worlds
8. ? Dicey Tales or the Thrilling Tales 2e supplement for Savage Worlds

(Note: list edited since supplements are not automatically included)
 
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I like flexible systems so I can cover a wide range of things. For eight books total, I would probably go with:

SWADE core
Fantasy Companion
Sci-fi Companion
Horror Companion
Super Powers Companion
GURPS Characters
GURPS Campaigns
GURPS Powers

With those, Savage Worlds + Companions would cover 90% of my gaming wants. The GURPS trilogy would be useful for more gritty or nuanced campaigns if I wanted them.

As ever, dice are important. A collection of shells from the beach can proxy for minis. 😁
 


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