Pics or it didn't happen.And Thud! it landed today.
Pics or it didn't happen.And Thud! it landed today.
I have pics - the item on the top right is the slip cover the book and box of cards came in.Pics or it didn't happen.
I missed the pre-order window because of going all in on Shadowdark, so I'll have to wait for general release.I have pics - the item on the top right is the slip cover the book and box of cards came in.
Your stated position was:
The bolded bits are what, personally, I find to be ridiculous.
Not preferring that that they do, which I also prefer, but saying that if they want to be a publisher, they essentially must put out extra material for every single RPG they publish. The reality is a lot of really good RPGs have had very little or no support, and are still really good RPGs.
Also, and you don't say this, but it's implied, it seems like you might be assuming they're going to do the same with Daggerheart, and I don't think that's a logical assumption personally, unless Darrington said they were going to put out a ton of stuff for CO, and then just didn't (wait, did they?). One suspects that if Daggerheart is successful they'll actually be pretty keen to sell sourcebooks and adventures and card packs for it. Especially those high-cost high-margin card packs.
Me too! But I accept this is because I am a lazy so-and-so sometimes, and I don't think it's like, an intrinsic and nigh-required part of publishing RPGs.
???Well heres the thing.
Surely the reason to bother producing a new D&D-ish* rpg is that youve got this pile of setting and adventure stuff that doesnt quite work with existing systems and needs the new rules system to really shine.
Otherwise its just tree murdering.
*of course there are other types of rpg which have a completely different approach to play material
A trad rpg without material is a waste of paper
That is a very strange take. GMs can just make "material."A trad rpg without material is a waste of paper
They're at the very least going to do a short Souls-like campaign with this if not use it for the main campaign going forward.Will they do another short campaign for this game? I couldn't watch the first one, didn't connect with the characters.
And GMs can just make their own rules as well.That is a very strange take. GMs can just make "material.’