dave2008
Legend
I believe that is from the conquest of nerath board game. I believe it differed a little for the "official" RPG sources, but it was close enough.Is that map official or fan made? It’s beautiful.
I believe that is from the conquest of nerath board game. I believe it differed a little for the "official" RPG sources, but it was close enough.Is that map official or fan made? It’s beautiful.
Ok, that makes sense. However, playing 4e or 5e (or 1e for that matter) didn't really much different for my group.4e rules. Assuming your regular FR campaign isn’t 4e rules. Having the characters and game change when you go to Nentir Vale could be fun and a bit shocking at first. Or just annoying. I’ve thought about it, but haven’t tried it.
Like @dave2008 says, it's from the Conquest of Nerath board game.Is that map official or fan made? It’s beautiful.
I thought about different editions for different planets in the Prime more in thinking about Mystara (the Known World, the Basic setting), but it could potentially be interesting. Or, as I said, annoying. Or, as you implied, maybe just a waste of time?Ok, that makes sense. However, playing 4e or 5e (or 1e for that matter) didn't really much different for my group.
Looking at the Toril map, I’d say that there is plenty of room for a large continent between Osse and the stuff around Matzica. I’d put the whole Nerath-adjacent known world there, if I had to put it all in Faerun.If I were going to port the Vale itself into the Realms/Faerun then I'd put it between Sembia and The Dales, near the Fallen Stars coast. That's where the map of Faerun most resembles the map from Conquest of Nerath, IMO.
If I were going to put it anywhere in Realmspace I'd probably place it on the moon of another planet like Coliar or Karpri along with the rest of the POL setting, because I think the most interesting parts of Nerath are outside the Nentir Vale.
We once played a game of Space Gothic that was set in a fantasy simulation game that used another ruleset. While it sounds like a fun idea, we didn't really play much Space Gothic in the first place, so we had two barely understood rulesets to play at the same, and I was really hoping to play the Space Gothic character I made, not the medieval fantasy character he was inside the simulation. It might have worked better in a long running campaign where players might enjoy the change of pace and already get to play their "real" character a lot.4e rules. Assuming your regular FR campaign isn’t 4e rules. Having the characters and game change when you go to Nentir Vale could be fun and a bit shocking at first. Or just annoying. I’ve thought about it, but haven’t tried it.
There is some wiggle room, but this thread addresses a number of the issues.How do you figure this?
And sized from the Arctic Circle to the Tropic of Cancer:
The second map looks about right. But it seems to mean the planet is something like half the size of Earth. In this case, on planet Mortal, ten degrees of latitude is say a distance of 35 miles.These two placements make the Known Regions very small.
I don't think we have anything to indicate what % of the planet the board game map depicts.There is some wiggle room, but this thread addresses a number of the issues.
And sized from the Arctic Circle to the Tropic of Cancer:The second map looks about right. But it seems to mean the planet is something like half the size of Earth. In this case, on planet Mortal, ten degrees of latitude is say a distance of 35 miles.These two placements make the Known Regions very small.
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