D&D General Art of the Forgotten Realms: The Dalelands

Status
Not open for further replies.

log in or register to remove this ad

And your opinion is? I believe forum rules expect you to start a conversation on any web links, not just share them, if you are starting a new topic. Could have been posted in the existing thread if you have nothing in particular to say.

Anyway, I like the LotR dialled up to 11 look of the art, but the Myth Draino map is too muddy.
 
Last edited:

And your opinion is? I believe forum rules expect you to start a conversation on any web links, not just share them, if you are starting a new topic. Could have been posted in the existing thread if you have nothing in particular to say.

Anyway, I like the LotR dialled up to 11 look of the art, but the Myth Draino map is too muddy.
I found the premise of Myth Dranor map interesting: to see the remains of the various historical periods of the city integrated into the living city. It is inspired by reallife Rome and its sense of traveling thru time while walking from building to building, room to room.
 

I found the premise of Myth Dranor map interesting: to see the remains of the various historical periods of the city integrated into the living city. It is inspired by reallife Rome and its sense of traveling thru time while walking from building to building, room to room.
But not very useful in actual play! A useful map needs to be clear.

And the muddy-ness makes it not very appealing as eye candy either.
 
Last edited:

But not very useful in actual play! A useful map needs to be clear.
There were areas on the map that i didnt understand, like a bridge that seemed to go nowhere, but i expect the text to explain it. But the drawings themselves seemed clear enough to me.
 


Status
Not open for further replies.
Remove ads

Top