General video game discussion

I don't understand. It sounds like these things are ancient; how are they still under copyright?
It's not about copyright. It's about cultural appropriation. These taonga (treasures) have lots of meaning and history for the descendants of the people who created them. To be inspired by them and create original works in the game would be one thing, but to literally copy real existing taonga, stripping them of all their meaning, and use them in a fantasy game is disrespectful and wrong.

The company has blamed former employees for not following the proper processes, but that sounds a bit like they're trying to save face. They ought to have known better and caught it before the game went live.
 

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Why are most co-op games limited to 4 players? Is there a technical reason for this?

My regular game group is 5 people and it is really hard to find a co-op video game we can all play for those nights when we want to do something lighter than a TTRPG. Even most board games are limited to 4.

So what is up? Why are they like this?
 

So my brother just bought me Pillars 2: Headfirst so I am down to deciding between D: OS 2 or Deadfire.

Does anyone have any compelling arguments for either game?

Note: I have not completed either D:OS1 or Pillars 1.
 

So my brother just bought me Pillars 2: Headfirst so I am down to deciding between D: OS 2 or Deadfire
I really enjoyed Deadfire - they made some nice optimizations of the system from Pillars 1, leading to perhaps the best RTwP game I’ve played. Great writing and characters, though I should note you mainly see it in exploration and in side-quests; the main plot is perhaps the weakest part of the game. I would strongly recommend nevertheless, but it might be worth picking up PoE1 first, it’s a very good game in its own right.

Haven’t played any of the DoSes so sadly unable to give advice there.
 

Now that I've logged 68 hours with DA: Veilguard, I would like to confirm my initial assessments: it is very much a Dragon Age game, but more specifically, it is very much a successor to DA2 rather than DA:O or DA:I (even if the latter's protagonist shows up several times in DA:V).

Having recently played both Star Wars Jedi games, I'm noticing a lot of similarities in the gameplay: sliding down chutes, squeezing through narrow spaces, having to time parries and dodges perfectly, etc. I don't mind this.

The only real disappointment is the romances (and even just the friendships in general). I can't talk to my companions whenever I want to like I could in earlier games, and the romances are basically an afterthought. I could flirt a lot with a companion initially, and I expressed romantic interest in both Harding and Neve, but then the game forced me to commit or friend-zone Harding at a seemingly random point in the game. I wasn't ready to commit, so I friend-zoned her and ended up romancing Neve instead, but now we might as well still be just friends for all the romance there is in our relationship.

I do like that I can pet Assan and all the various dogs and cats I find around the place.
 

I decided to go with DOS2 mostly because while researching I discovered that there is a "lone wolf" perk that let's you play it with a single protagonist. I like party based CRPGs, but I LOVE single protagonist ones (like Fallout 1 and 2). So I am diving in and ready to cheese my way to victory.

That is a bit of a side note: in this playthrough, I am totally okay reading and watching guides and figuring out how the abuse the system to win. Mostly because I legit believe Larian wants you too. They didn't fill the game with exploits just to ask you not to use them.
 

I decided to go with DOS2 mostly because while researching I discovered that there is a "lone wolf" perk that let's you play it with a single protagonist. I like party based CRPGs, but I LOVE single protagonist ones (like Fallout 1 and 2). So I am diving in and ready to cheese my way to victory.

That is a bit of a side note: in this playthrough, I am totally okay reading and watching guides and figuring out how the abuse the system to win. Mostly because I legit believe Larian wants you too. They didn't fill the game with exploits just to ask you not to use them.
Mortismal did a good new players' guide for it recently which covered some basic "cheese" tips as well as plenty of other information.
 


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