Neonchameleon
Legend
This argument I consider works for at least the first half of the TSR era and at least arguably for the 2e era. But D&D has for the more recent half of its life not been the property of TSR - and D&D 3.0 was deliberately a "back to the dungeon" retroclone, changing overwhelming amounts of the mechanics while keeping what were considered the mechanical core identity. 4e tried to refine the D&D experience and 5e was explicitly backward looking under the name "One D&D" and trying hard for what felt like D&D.I never said there wasn't a genre of heroic D&D-inspired fantasy, I said that it seems problematic to identify the mechanics of D&D as genre-inspired when those mechanics (in part) spawned the genre in the first place.

