D&D 5E (2024) Strategies and Tactics Barbarian (2024)

& I hate "dmg" arguments so its crazy to think I will add to one, but people tend to gloss over the GWM bonus attack because of the situational nature and you can add the greataxe free cleave to that too. On my GWM champion I out-race the dmg of our dual wielder mightily just cleaving hordes with a frequent bonus attack off reducing something to zero or crits... all done with a d12
Ya I don't really like the "DMG" argument either cause everything is so situational. I was going only trying to point out that chance to miss matters and often more reliable > slightly more raw numbers like in the case of light weapon + nick vs two hander.

Your cleave example is a great one. It does great extra damage when you can get it to proc but does nothing if you can't or are fighting 1 big enemy.
 

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Ya I don't really like the "DMG" argument either cause everything is so situational. I was going only trying to point out that chance to miss matters and often more reliable > slightly more raw numbers like in the case of light weapon + nick vs two hander.

Your cleave example is a great one. It does great extra damage when you can get it to proc but does nothing if you can't or are fighting 1 big enemy.
It’s also not single target damage which further mucks up the comparison. Because single target damage is most always ‘better’ than equal multitarget damage. .
 

& I hate "dmg" arguments so its crazy to think I will add to one, but people tend to gloss over the GWM bonus attack because of the situational nature and you can add the greataxe free cleave to that too. On my GWM champion I out-race the dmg of our dual wielder mightily just cleaving hordes with a frequent bonus attack off reducing something to zero or crits... all done with a d12

Had this come up yesterday. Lvl 4 barbarian making 3 attacks with gwm.

18 str +4 dmg
+2 rage
+2 prof
+1 weapon

+7 to hit.
 

Ya I don't really like the "DMG" argument either cause everything is so situational. I was going only trying to point out that chance to miss matters and often more reliable > slightly more raw numbers like in the case of light weapon + nick vs two hander.

Your cleave example is a great one. It does great extra damage when you can get it to proc but does nothing if you can't or are fighting 1 big enemy.
That's fair. I've seen my fair share of "failure to launch" to even land the hit to start the vex chain.. often not mentioned with that build, but landing the first attack with a vex chain is a condition that often isn't mentioned.. I'd honestly rather stratify some more versatile weapon mastery and have a better source of advantage than a poopy weapon with Vex, which ends up being a poopy redundancy when you consider the other bunch of ways you can have advantage. With that same fighter I asked the DM about Purple Dragon Commandant, so he spends plenty of time bloodied and therefore, the bounds of accuracy on him stay relatively high without worrying about landing that first hit
 

That's fair. I've seen my fair share of "failure to launch" to even land the hit to start the vex chain.. often not mentioned with that build, but landing the first attack with a vex chain is a condition that often isn't mentioned.. I'd honestly rather stratify some more versatile weapon mastery and have a better source of advantage than a poopy weapon with Vex, which ends up being a poopy redundancy when you consider the other bunch of ways you can have advantage. With that same fighter I asked the DM about Purple Dragon Commandant, so he spends plenty of time bloodied and therefore, the bounds of accuracy on him stay relatively high without worrying about landing that first hit

Theres rerolls as well and ive seen a Vex champion in action. With elven accuracy;)
 

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