The point is the wandering the wild and learning the culture and language of the people and enemies there.
But to me
The key aspect of rangers is how they use the knowledge of nature, aninals, plants, elements, survival, their favored terrains, and favored enemies to aid the party.
Like rangers should be decent healers because in the wild there are few healers.
They are good at stealth and perception to choose their battles.
Traps work on game and foe.
Talking to neighborhood animals. plants, and fey can work elsewhere.
My idea would be to take every ranger skill.
- Animal Handling
- Athletics
- Insight
- Investigation
- Nature
- Perception
- Stealth
- Survival
And make a perk tree from each.