D&D 5E (2024) Conjure Minor Elemental One Year+ On

Zardnaar

Legend
So elsewhere we were talking about things that are actually overpowered.

CME still took the number 1 slot but not many if any had actually seen it used.

So I'm wondering if its mostly a theorycrafting thing. Generally you need scorching ray and Spellfire Spark is still fairly new. Its a specific build. I haven't seen it cast due to lack of wizards, no high level druids (seen 2 used), and not using dragonmarks. Druids and wi,ards arguably have better things to be doing.

Other mentions were spirit guardians/Conjure animals (celestial later), true strike, Chromatic orb+sorcerers, divine intervention prayer of healing.
 
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I made a post on r/onednd recently with a similar question about power outliers of the revised edition.

CME is 100% overblown. Emanation spells get nerfed with house rules and chromatic orb sorcs do pretty alright.
 

I made a post on r/onednd recently with a similar question about power outliers of the revised edition.

CME is 100% overblown. Emanation spells get nerfed with house rules and chromatic orb sorcs do pretty alright.

Wonder if it was same thread?

Martials don't get CME, and its mostly high level which is theorycrafting territory.
 




The main thing I run into with "overpowered" anything is... it's usually only one or two characters, tops. Player A does it and has his fun, but his next character is different. Maybe a year later Player B decides to give it a try, and she has her fun. And then it just doesn't come up as much, since they don't want to use the same build someone else did.

So even if Jane likes CME, she saw Joe do it 6 months ago and... just doesn't.
 

The main thing I run into with "overpowered" anything is... it's usually only one or two characters, tops. Player A does it and has his fun, but his next character is different. Maybe a year later Player B decides to give it a try, and she has her fun. And then it just doesn't come up as much, since they don't want to use the same build someone else did.

So even if Jane likes CME, she saw Joe do it 6 months ago and... just doesn't.

Players tend to copy tactics vs specific builds imho. They see command in action or spiritual guardians.
 

On paper its still really good.

The broken version was mostly very high level. I suspect thats why no ones really seen it.
Only if you assume
-it's up before battle and/or quicken / action surge
-cast at level 6+ slot
-you have 3+ attacks per round, preferably with advantage.
-you don't lose concentration while being 15' away from enemies.
-you only consider single target damage.

Then yes.

For a typical Valor bard or Bladesinger with 2 attacks, or Moon Druid with 3 inacctuate attacks, it's right in line with other spells.
Even if you add Polearm Master it's fine.

You need to specifically build for it (i.e. Valor Bard 11, Warlock 2, Sorcerer ▪X) to really make it pop. But outside a 1 shot i don't see that happening.
 

Players tend to copy tactics vs specific builds imho. They see command in action or spiritual guardians.
Not mine, or at least not combinations of things. Like, nobody feels like they own fireball or spiritual guardians, so everyone uses a lot of those. But things like the old Polearm Master + Sentinel only happened a few times across all my games.

And even simple things sometimes get avoided. Like a cleric who used spiritual guardians a lot never used spiritual guardians again, despite playing multiple clerics across the years, because he had "already done that."

(He DID use it when he played BG3 :geek:)
 

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