To those of us unfortunate enough to have watched The Last Jedi, do you remember the Holdo Maneuver? This woman had the bright idea to accelerate a ship at relativistic speeds to ram a bigger ship, with predictable results.
I was left momentarily speechless. Not because of how awesome it was, but the implications. Surely, this can't have been a new idea. You have ships that can accelerate to the point they leave normal space. The drives required are small enough to fit on an X-Wing. An Astromech droid, of which the Galaxy far, far away is lousy with, can operate one. You could easily make a torpedo that's just a star drive with a droid brain and have it ram into anything you want gone.
The Death Star? No need to go looking for it's Achilles' Heel and a "one in a million shot". The Rebels could have sacrificed one ship! Or heck, why do you need a gigantic turbolaser array in the first place? For the cost of one Death Star, you could have two entire fleets of Imperial Star Destroyers- surely there's enough budget to create planet wrecking relativistic torpedoes?
The reason I bring all this up is, if it's known that two magic items, well known and apparently produced in enough quantities to be found in most campaigns (with one being an uncommon item, no less) can banish a problem to another plane of existence, why hasn't someone just skipped the middle man and created extradimensional grenades? Forget Beads of Force or a Necklace of Missiles, "Exilium Detonators" will be the new standard! Two tiny extradimensional spaces that are fragile enough to collide on contact with a solid object!
Any nation could afford to punt it's problems into the Phantom Zone! Has to be cheaper in the long run than supporting all these darned adventurers who wreck the economy and dodge taxes!
TLDR; it's cool if you allow this trick to be used, but if Bag/Hole/Haversack interactions are a known factor, someone would have weaponized them and streamlined the process by now to potentially impact the game world at large.
Not to mention paranoid immortal undead Wizards with nothing but time on their hands to create magical defenses against this sort of thing!