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Recent content by Enchanter Tom

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    D&D 5E Ability scores and attack bonus.

    That was my original title. I changed the premise of the post but forgot to edit it.
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    D&D 5E Ability scores and attack bonus.

    Normally in D&D, strong creatures are represented by having a higher Strength score. This makes sense, but it is bad because it causes to-hit values to get out of control. A few suggestions for how to deal with this. (a) Separate attack and damage rolls. Give characters a to-hit bonus that...
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    D&D 5E Final playtest packet due in mid September.

    Sounds like a problem with the player and the DM.
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    The problem with rogues.

    Bingo. It really depends on the purpose that classes serve within the system. If classes are professions, it makes sense for them to have special skills. If classes are archetypes, then you don't need that specialization.
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    The problem with rogues.

    The problem with rogues is that they defy the traditional adventuring party. When it first started out, D&D had three classes: the fighting man, the magic-user, and the cleric. Each of these classes interacts with the game world relatively simply. The rules for them revolve around combat and...
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    D&D 5E Warlords: Martial Healing is where it is meant to be

    I'm not fond of martial healing, but, man, at this point I just don't care. Just make a good system and we'll talk.
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    D&D 5E Playtested dat 5e at Gencon.

    The DM did use them for that purpose, we just didn't like them because they felt like cheating. We instantly knew which monsters were minions (no rolling for damage, they automatically drop on a hit), it felt like a huge, frustrating waste to use an encounter or daily on them (hit point bloat...
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    D&D 5E Final playtest packet due in mid September.

    The only problem is that the COers don't play the same game everyone else plays. This is worrisome in its own regard.[/COLOR]
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    D&D 5E August 2nd playtest package "fix"

    D&D has never done weights properly. If that doesn't change in the final product, I'm house ruling it.
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    D&D 5E Playtested dat 5e at Gencon.

    I hated them, and so did the rest of my group.
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    D&D 5E Healer feat

    You're taking hit points too literally as wounds. A character can be banged up and have full hit points, and he can be banged up and have low hit points. Think of the Healer feat as the ability to quickly give someone a whiff of smelling salts or a salve that dulls his aches and pains.
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    D&D 5E Playtested dat 5e at Gencon.

    Minions were a cheater way of doing one-hit kills. They were very unsatisfying to fight.
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    D&D 5E Playtested dat 5e at Gencon.

    Do you choose a subclass at first level? There wasn't any note on the pregen that indicated it had such.
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    D&D 5E Playtested dat 5e at Gencon.

    It was the Murder at Baldur's Gate playtest, and our GM was really great. Rather than giving a comprehensive rundown of everything that happened (I'm lazy), let me address a few things. • It felt like D&D. This was the big one for me. The game played a lot like the D&D I know and am used to...
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