you seem like a dick
so in the first encounter you punished a pc because you didn't know the rules, instead of just beating on someone else
and in the second encounter you punished the pc because they were unlucky enough to be lucky.
i guess the first time could be ignored but knocking a pc...
people will always find broken things it should be up to the group to say that those things can't be done.
wotc should just try and balance them as they are printed and if down the line it becomes broken just let it happen.
i personally love finding broken combos but i am not douche enough top...
i didn't really read your whole post but the parts i did made me laugh.
wotc not putting out a new system(whether it is or is not essentials) priceless.
even better they won't do this because 4th ed has a living rule system(probably the worst thing about 4th)
since i started 4th ed like a year ago
6 died in the first campaign i played (tpk)
in the next campaign 2 died in the thunderspire place, later in that same campaign 2 more died to vortex wraith, scarab things, and a trap haunt.
1 guy got killed by running into a room filled with rat swarms...
so you take the feat spring step (phb3 p183)=you can shift a square as a free action when you stand up
you get the greaves of fortunate falling (av2 p59) Property: When you're knocked prone (including when you
unconscious). you can fall into any unoccupied adjacent...
is it actually written somewhere that you can only crawl while prone (not normal move or shift) or is that only implied?
and while i am here what all effects does the prone condition apply?
thanks for any help
this is a lvl 3 character all this magic circle, magic shackles, and runes are just way to much its simple enough to just use the tied up and gagged or say because of the extreme condition torture/hard labor they have put him through has left him with a handful of hit points and surges
i mean...
i still don't see why healer's lore needed the nerf at best you will get an addiontal 10 points out of those powers
yes i can see how combining it with all those healing items could get out of hand and how an at will surgeless could get cheesy so again why is my cleric (who doesn't use any of...
so it seems to me that people like the changes to healer's lore because of astral seal
then why not nerf astral seal by saying that it does not benefit from bonuses to healing
instead of nerfing the thing that made clerics standout
my group recently started using the errata can someone tell me where i can find an organized version of all the errata they have done so far
(preferably in pdf)
(i am not an ddi subscriber)
thanks