This is not a good idea. It's like making video games into movies. Why are they trying to make the experience of playing a table top RPG into a video game? Just make a CRPG! (like Baldur's Gate/Icewind Dale/etc.)
A tv (actually a 27" monitor) with a piece of clear plexiglass on the top. I use some styrofoam blocks to keep it off the table a bit and connect a laptop to it and run MapTool on it and my DMing laptop. Then I just fog of war the whole deal as we play. If I did it again, I would get a 4k 40" TV...
We use a LED TV to do this instead, it works out really well. I've tried map tiles and flip mats, it just slows everything down. If I didn't have the TV, I would just go back to hand drawing a blank dry erase grid.
After D&D 5e's spell system, I feel like the Pathfinder/3.5 one seems antiquated and rigid. I'm also not very inspired by what I am seeing here, this is just a space cleric/wizard. The actual spells will define the feel of the game more...I guess.
I had the exact same experience. It seems interesting when you read about it, and for a boardgame mechanic the dice system seemed interesting, but when you try and put it into practice it is way too slow and clunky. Try running an encounter with more than 3-4 NPCs and it is a nightmare. I don't...
Here is what I listen to while writing games:
Rush - Caress of Steel, 2112, Fly By Night, Hemispheres
BOC - Fire of An Unknown Origin, Cultosaurus Erectus
King Crimson - In The Hall of the Crimson King, Lizard
America - Various
Yes - Fragile
Fleetwood Mac - Rumors