Recent content by Morandir Nailo

  1. M

    Please break my "gritty" rules set.

    Hmm. I'm beginning to think that the grim 'n gritty system is just too much. It's definitely interesting, but the crit system is just too complex, and it's a little too easy to one-shot opponents, nevermind keeping track of extra status effects. What effects do you guys see from switching to...
  2. M

    Concept: ToB-style Casters.

    Honestly, if I ever play 3.5 again I would really like to switch over to using Psionics for everything, though reflavored as magic. I think it's a very well-balanced system. Mor
  3. M

    Crazy Idea: Using the Disease Track for Skill Challenges

    Exactly. See, the idea I had was to ensure that there was always a chance of partial success/failure, rather than it always being binary. The way I see it, the skill challenge should go until you have achieved complete success or failure OR X rounds (I still prefer just one), whichever comes...
  4. M

    Crazy Idea: Using the Disease Track for Skill Challenges

    I'll read over that link later, Danmar (have to go to work soon); it's really cool to see this idea taking off like this! Taralan: That's not a bad idea, and I think it makes good sense, as well as keeping the skill challenge from taking too long IRL. So basically the skill challenge ends...
  5. M

    Crazy Idea: Using the Disease Track for Skill Challenges

    Sorry I haven't updated guys, been busy (heading into grad school in a few weeks, lots to be done)! The game actually got derailed on Thursday, we didn't get to play long enough for the PCs to reach this portion of the dungeon. Hopefully next week! Danmar: that's an excellent write-up of a...
  6. M

    Crazy Idea: Using the Disease Track for Skill Challenges

    The idea ATM is that the skill challenge ends after one round (meaning everyone has acted once) so long as the result isn't Neutral; if it's Neutral, they keep going until it isn't. The actual in-game time spent on the challenge should be up to the DM. Mor
  7. M

    Crazy Idea: Using the Disease Track for Skill Challenges

    Very good points there. You're absolutely right about partial successes; a DM could very easily make a partial success ruling with the system as-is. I just feel that the rules don't really make this as clear as it should be, and that the Disease Track serves as a good illustration of what I'm...
  8. M

    Crazy Idea: Using the Disease Track for Skill Challenges

    Yeah yeah, another crazy skill challenge post - sorry! This just popped into my head and definitely needs fleshing out (I'm sure you more math-minded folks will also want to run your computer simulations), but I figured I'd post it anyway. Anyway, it seems to me that the biggest problem with...
  9. M

    Concept: ToB-style Casters.

    Good ideas for spell balance there (I especially like #2), but I really see balancing spells as a separate issue here; IMO, 3.5 spells need balancing anyway (Polymorph line, I'm looking at you). Personally I'm inclined to make Teleport's casting time 1 hour, but that's just me. And one other...
  10. M

    Concept: ToB-style Casters.

    You don't see the vastly reduced number of spells known as a balance to this? In this system, a caster will know a little over half as many spells at lvl 20 as a standard Sorc does (25 vs. 43 for the Sorc). He'll have 7 lvl 1 spells, 2 of each level up to 8th, and 4 9th level spells. If we...
  11. M

    Concept: ToB-style Casters.

    Cross-posted at rpg.net. This is just something that popped in my head the other night while at work (I deliver pizzas and thus spend a lot of time driving around with nothing better to do than think about D&D), so I thought I'd post it for you guys to chew over. It's probably been done before...
  12. M

    Two-Weapon Fighting Rules?

    I really don't like the way it's handled either; it seems to be a nasty side-effect of the power system. However, it should be fairly easy to take the Ranger TWF powers and tweak them to fit as powers for other Martial classes. I'm really hoping that the Martial Power book expands on the TWF...
  13. M

    Please break my "gritty" rules set.

    *smacks forehead* I'm a big fan of pretty much anything that Monte puts out, but the idea of actually using it seems to have slipped my mind! Sheesh. Anyway, the Totem Warrior is definitely a good idea, and well worth a perusal. The MageBlade is actually my favorite "gish" class, but...
  14. M

    Please break my "gritty" rules set.

    Wow, has anyone else had trouble accessing this site? I haven't been able to get on since yesterday afternoon! Weird. Anyway, on to the long reply: I don't really see the point of allowing the Fighter. I know the intention is to garner extra feats, but I'm already giving extra feats (1st...
  15. M

    Please break my "gritty" rules set.

    What's funny is that I'm actually using three different systems; each magic user in this game uses a different system. I like variety in my games! As for the ranger - I'm really not set on the idea of shapeshifters. I basically threw that in on the assumption that I'd encounter a player who...
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