Recent content by Navior

  1. Navior

    Giantslayer Adventure Path

    3 out of 5 rating for Giantslayer Adventure Path Giantslayer starts out strong and continues strong into its second adventure, but after that starts to become repetitive. The fifth part is a long, dull slog through countless combats with little variety. The final adventure redeems the adventure...
  2. Navior

    Pathfinder Module: Plunder & Peril

    3 out of 5 rating for Pathfinder Module: Plunder & Peril Read my full review on Of Dice and Pen. I like much of Plunder & Peril, but I feel it fails in certain key areas. It’s an interesting experiment to present three short adventures in a Pathfinder Module. However, I think trying to make...
  3. Navior

    Pathfinder Player Companion: Giant Hunter's Handbook

    5 out of 5 rating for Pathfinder Player Companion: Giant Hunter's Handbook Read my full review on Of Dice and Pen. I really like the balance Giant Hunter’s Handbook strikes between mechanics and setting information. The new character options don’t overwhelm with their sheer quantity. Instead...
  4. Navior

    Curse of the Crimson Throne Adventure Path

    5 out of 5 rating for Curse of the Crimson Throne Adventure Path Read my full review on Of Dice and Pen. It was perhaps inevitable that Curse of the Crimson Throne would one day also receive a similar treatment to Rise of the Runelords. There’s no special anniversary to celebrate this year...
  5. Navior

    Bestiary 5

    4 out of 5 rating for Bestiary 5 I like Bestiary 5 a great deal. On an initial look-through before reading it more thoroughly, there were numerous monsters that drew my attention, that made me want to know more about them, and screamed to be included in one of my games sometime down the road...
  6. Navior

    Mummy's Mask Adventure Path

    3 out of 5 rating for Mummy's Mask Adventure Path Mummy's Mask starts out very promising. It is a calmer, less world-shattering adventure path than Wrath of the Righteous before it, but full of opportunity for rich history and story-telling. It reaches its peak in Secrets of the Sphinx, and...
  7. Navior

    Iron Gods Adventure Path

    5 out of 5 rating for Iron Gods Adventure Path Overall, I think Iron Gods is a very successful adventure path, one that blends science and technology into a fantasy game quite elegantly. It has its weak moments and moments of filler (The Choking Tower is the weakest instalment), but I am very...
  8. Navior

    Pathfinder Player Companion: Ranged Tactics Toolbox

    3 out of 5 rating for Pathfinder Player Companion: Ranged Tactics Toolbox On the whole, Ranged Tactics Toolbox is a decent book and there are some things in it that I rather like. However, I don't think those things are memorable enough to draw me back to the book when I'm designing new...
  9. Navior

    Pathfinder Roleplaying Game: Occult Adventures

    5 out of 5 rating for Pathfinder Roleplaying Game: Occult Adventures Occult Adventures is a great addition to the Pathfinder game. It does more than just introduce a bunch of new classes and create Pathfinder's version of psionics. It adds a whole new flavour and style of campaign with new...
  10. Navior

    4th ED Vision of Mystara

    Slam! ;)
  11. Navior

    4th ED Vision of Mystara

    Actually, the halflings of Mystara were also called Hin. I'm not sure which setting the word first appeared in; however, its first Mystaran use was in the Five Shires Gazetteer, coincidentally written by Ed Greenwood.
  12. Navior

    4th ED Vision of Mystara

    There's still a lot not known about 4E, so it's difficult to really say what you could do. I think it would be very important, though, to keep the flavour of the setting and so throw out any 4E fluff that is incompatible. Mystara always had its own separate cosmology, different to the Great...
  13. Navior

    Are Gognards killing D&D?

    Basic: Levels 1 - 3 Expert: Levels 4 - 14 Companion: Levels 15 - 25 Masters: Levels 26 -36 Immortals had a separate advancement system. The original Immortals set had six ranks: Initiate, Temporal, Celestial, Empyreal, Eternal, and Hierarch. Except for Initiate, each rank had six levels: Novice...
  14. Navior

    D&D 4E Not going to 4e

    I have no intention of switching to 4e. I have loads of third edition material to last me many more years, and what I've seen of 4th edition just hasn't inspired me. It's conceivably possible I might end up playing in a 4e game some day, but my own games will remain 3.5.
  15. Navior

    D&D 4E How many people ACTUALLY have the final say on the final 4E product?

    Before they can decide who has final say on the final 4E product, they have to decide what the final product will be. This will depend a lot on when they decide to release 5E. I believe, at the moment, they're considering either PHB IV or PHB V as the final 4E product. ;) Okay, I'll run along now.
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