Recent content by Theodoric The Pious

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    Help me with a kick butt char

    This character sux. getting xp penalites not worth it Just took a look at the Monk2/Ftr4/Pal4. Can be quite insane Dwarf Monk 2, Fighter 4, Paladin 4, Medium Humanoid (Dwarf); HD 2d8+4d10+4d10+30; hp 126; Init +2, Spd 20', AC 27 (+11 Mithril Full Plate +3, +4 Darkwood Tower Shield, +2 Dex)...
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    Keeping Mid-High Level characters in a dungeon

    The DM should take into account the level and determination of the players to leave the dungeon and have them devise a way out. In 3.0-3.5 rules, it should be impossible to keep a group of high level characters from moving virtually anywhere. Even though the DM may be using a module that states...
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    Hold Person vs Boots of Flying

    For myself I am not here to support for rebute people on this post. I am here for myself for I have been playing a Cleric for many years. I am a person who feel that the rules are set in a way to balance the game. For myself Hold Person is the staple spell for the Cleric. Unless you get up to...
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    Hold Person vs Boots of Flying

    I disagree with the concept of mental action with fly and hold person. Once again, it does not matter what you are doing/thinking or believing. When you want to move for any reason, the spell will prevent you from moving. No long drawn out explaination. It is a spell that it supposed to stop you...
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    Hold Person vs Boots of Flying

    Hold Person equals Complusion Upon reading all the post on here. I just want to add my 2 cents. For myself I played Clerics for most of my D&D life from 1st to 3rd edition. My take on hold person is simple. when someone gets hit my a hold person you are unable to do anything, no moving, no...
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