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Emerald Knight[Recruiting]

Velmont

First Post
History
Five hundreads years ago, a race of insect like man came to the Emerald Kingdom to destroy it. With the dragons on their side, the insect-man were able to march with little opposition. To be able to win, the Cristal Wizard, an Immortal, gave to humans some magic power, and so, under the Emerald King, were created the Emerald Knight, humans wielding in combat both sword and magic. With their power, they strike down both dragons and the insect-men, exterminating their races.

The peace came back to the kingdoms, but the knight, with their new powers, tried to gain more, and internal fights start. Knigths against knigths, they fought themselves to gain lands, gold and power. Seeing his mistake, the Cristal Wizard hunt down the remaining knights until none survived. When the last was killed, the Cristal Wizard left the society and choose to lead the life of a recluse, on the Cristal Mount.

Fifteen years ago, the Silver kingdom raise an army and tried to march on the emerald kingdom. His army was strong, but the emerald kingdom allied to his cause many of the other kingdom and stop the army and push it back to the silver kingdom. The silver king was killed for his crimes, and one of his sons leave the kingdom to take refuge in the snow kingdom of Shola, and the other cut all trades with all other kingdoms.

Ten years ago, Elund, the Wizard of the Emerald King saw in the stars some dark days to come for the kingdoms. To have a chance to pass throught these dangers, Elund suggest to recreate the Emerald Order. To be sure not to do the same mistake, all knights should be taken while they are child and have innate power. At the age of 5, they would join the order and start a seven years training in magic, folloed of a seven years training in combat. After these fourteen years, the squire would become a knight. The magic training will be done by Elund, and the combat training will be done by the knights. All knights will have to train a squire, and no more than one at a time.

All knights will be equal to all other members of the knigthood. Every knights will be a servant of the people, and will not be allowed to take any justice action against a king, as kings can only be judged by kings.
 
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Velmont

First Post
In this game, you will play the first Emerald Knights of the second generation. You have been trained by Elund and some of the best warriors of the kingdom to become knights.

The system that will be use is Mutant & Mastermind, even if it is in a fantasy model. All Knights start at power level 6, but as you are the elite of the humans (or elves or fey)races and that you have all received the same training, everyone will have these for free:

BAB: +3
Defence: +3

Ride: 3 ranks
Handle Animal: 3 ranks

Mental Link (To all other Knights)

Armor: 2 (Emerald Knight Armor)
Weapon: 2 (Sword by default)
Telepath (Limited-Communication): 1
Mental Shield (Duration-Sustained): 1
Energy Blast[Fire]: 1
Healing(Heroic Effort): 1
ESP(Limited- Sixth Sense): 2

As no one is perfect, everyone start with one weakness that give no points (I think all the above bonus is enough...)

There is 3 race on the continent, and all can become knigths. Humans, elves and fey.

Humans: No change
Elves: Start at Strength 8 and Telepath (Limited-Communication): 3
Fey: Start at Strength 8 and Fly (Limited-Wings): 2

If you want to raise some power you already have, go for it. You want to buy back flaw on the power I gave you, go for it. Their is only one restriction, you can't have the feats followers and sidekick. Your squire qill come in times and will be free, as you won't have a complete control over them.

I will start this game when I will have between 3 and 6 players.
 
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Velmont

First Post
Here is a map of the kingdoms...
 

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