Zazz sneaks around the corner, back into the prison area. Making his way further north, he sees that Idruma is no longer at the cell door with G'nurken. Figuring that she must be back in the kitchen area, Zazz glides north again. Luckily, no prisoners at the barred windows to their cells, and Zazz guesses that they must be busy with their meals.
Poking his head around the corner to the kitchen area again, Zazz finds Idruma standing in the corner formed by two tables, attending to a batter she is mixing while whistling softly to herself. Perceiving that Idruma has not seen or heard him, Zazz takes his rapier in his hand and sneaks up behind her. Taking careful aim, he brings down the handle for a blow to the back of the head.
At the last moment Idruma leans forward to grab her salt shaker. As she does so, Zazz's rapier handle glances off her leather-clad back. The startled Idruma drops her dishes and whips around with a shriek. With cat-like speed, the diminutive creature pulls a tiny bit of spider web from within her clothing, waves her other hand in the air in a complex, well-practiced pattern, and repeats a few words in an arcane tongue.
Recognizing the working of a spell, Zazz quickly takes a stab at the kobold. His rapier pierces the creature's arm, drawing black blood. However, the practiced magician maintains her concentration and finishes the spell. Suddenly, a mass of thick, ropey webs bursts from behind Zazz, catching him in their sticky tangles. The web also spread into two of the cells, completely filling the one with G'nurken in it. This new development draws curses of protest from the imprisoned kobold. And from the sounds of it, there is another inmate in the cell too, another male kobdold.
Idruma moves quickly toward the door in the southeast corner of the kitchen area and grabs the handle as if to leave. She pauses, though, and seems to think better of it for a moment. She turns to Zazz with narrowed eyes and asks, "Who are you, and what do you want here?"
[sblock=OOC]Zazz Move Silently 7 + 10 + 5 = 22.
Idruma Listen 4 + 2 = 6.
G'nurken Listen 13 + 2 = 15.
Zazz Hide 12 + 10 = 22.
Idruma Spot 6 + 2 = 8.
Zazz Atk 8 + 6 - 4 = 10. Idruma FF AC 14. Miss.
Initiative:
Idruma 20 + 1 = 21.
Zazz 4 + 4 = 8.
Idruma casts web, provoking AoO.
Zazz Atk 13 + 6 = 19. Idruma 15. Hits, Dmg 1 + 1 = 2 hp. Idruma reduced to 12 hp.
Concentration (DC 10 + 2 = 12) 10 + 3 = 13. Succeeds.
Zazz Ref Save 15 + 7 = 22 (DC 14) succeeds.
Zazz entangled.
Idruma takes 5' step.
The grey squares represent areas affected by the web spell.[/sblock]