Wulf Ratbane's DARK HERESY

Wulf Ratbane

Adventurer
A WARHAMMER 40K DARK HERESY CAMPAIGN

Important Note:

I'm running this game using Fantasy Grounds, using the recorded chat log to create the story. I want to be VERY clear up front that most of the text you will read here is taken directly from the published adventure by Alan Bligh (Black Industries). Most descriptions of scene, setting, and NPC dialogue are wholly his; I think you'll agree with me that they are fantastic.

Back-and-forth banter between myself and the players, of course, is ours.



After being singled out and inducted into the service of the Inquisition, things had not quite gone as they had imagined them. Removed from their past life, they had been tested and measured, questioned and interrogated.

But aside from a few lectures given in darkened chambers that left them sick to their stomachs, and a seemingly endless stream of codes and ciphers given them to memorize and destroy, they had been left largely to their own devices.

Lodging under a false name in an anonymous hab-block in Hive Sibellus, on Scintilla, the capitol planet of the Calixis Sector, they had bided their time for weeks waiting for the call from their masters, and perhaps, their verdict.

At last that call had come and a blank-eyed courier delivered to them a note featuring the cipher of the Holy Ordos. The message within was simple and perfunctory, containing a time, a date and a location. The instruction to come prepared and expect company was signed off with a single epithet-"The Emperor Protects.”

At the appointed hour, they made their way through the bustling faceless masses of the Administratum quarter to an unmarked service elevator platform set in the rear of a vast and imposing building covered in bas-reliefs of skulls, half draped urns and other symbols of death, crowned by an immense statue of a weeping saint.

It appeared that they were expected: the wizened face of the platform's inbuilt servitor studied them and pronounced, "Pass" as they climbed on board. As the note implied, each was surprised to find that he was not the only person called, and the three of them made for an uncomfortable and diverse looking group standing in tense silence as the crowds thronged by.

The servitor control chimed active as the last of them boarded the platform, and the elevator descended as the hatchway closed above them with a thunderous boom. The platform continued downward for some minutes through maintenance levels, deep into the bowels of the government district.

The hive was as alien to them, each in his own way, as the home worlds they had left behind. Gunner was void-born, and has spent most of his 58 years as a police officer on the Imperial warship Nebula Eater. Although he seemed at ease in the cramped, industrial corridors of the hive, it was clear that the unfamiliar gravity was taking its toll on his gaunt frame.

Beside him stood Grim, a newly-inducted tech-priest of the Adeptus Mechanicus. Grim was born on a feudal world, recently subjugated by the Imperium. While most of the population fled or cowered in abject terror before the technological horrors of the Imperium, Grim was irresistibly drawn to them. Once, he had toiled as a serf, with nothing more sophisticated at hand than a plow and a milling wheel. Now, his entire body was a temple to the Machine Cult; flesh gave way to steel and circuitry. Given willingly and eagerly…

A bestial exhalation caused the two men to start, and from the shadows of the lift stepped the last of the companions. Steam from his nostrils preceded him, and his hooves rang on the metal flooring. Cutter was tall, rangy, almost a head taller than either of the others. Grey fur covered his goat-like body; a mutant: a beast-man. He bared a mouth full of sharp teeth designed to tear flesh, and his hands hovered over his gun belt.

The two other men started back involuntarily--at first, nothing more than the natural reaction to the mutant. But more than that, it was the collar around Cutter's neck that had their attention. With a loud click and an ominous whine, it came to life. Lights flashed around its surface, illuminating scores of devotional runes inscribed around its surface. Such collars were commonplace among the penal legions, and while they were clearly most effective on the unfortunate bearer of the collar, the blast radius was enough to kill everyone in the lift.

Cutter's lips curled one last time, then his ears drooped, his shoulders hunched, and he chuffed dispiritedly. The adrenal-sensors eased and the collar sank into sleep again.

At the end of the elevator's slow decent, they were deposited at the end of a wide grey corridor, lit by pale lumen globes in the shape of cherubs holding torches. Only the first part of the corridor was lit and the rest trailed off into darkness. As they stepped off the platform, more globes illuminated to show them the path and, as they walked forward, yet more flickered into life before them-- while those behind them extinguished.

There was but one path. The corridor was featureless and smelled faintly of chemical disinfectant.

After about five minutes, the corridor ended in an armoured metal door, which unsealed and unlocked with a hiss of pressurised air and opened with a loud grinding of heavy gears.
 
Last edited:

log in or register to remove this ad

Wulf Ratbane

Adventurer
Tokens and Images, Character Fluff

This space for images...

INTERLUDE #1.
GM Wulf said:
This challenge is worth 50 XP.

For each of you I have randomly generated one Home World Memento, and
one Career Memento. Pick one of these mementos and write a short (one
or two paragraph) "war story" about this memento such as you might
share with your buddies (or write it down in your private Hello Kitty
Diary, if that's your thing).

GUNNER: Mirror (Voidborn Homeworld); Broken Spyglass lens (Arbitrator
Career)

GRIM: Skull Charm (Imperial Homeworld); Tiny Hand Gyroscope
(Techpriest Career)

CUTTER: Fur or Skin Cloak (Feral Homeworld); Xenos Bone (Assassin Career)

STERN: Corpse Hair Amulet (Voidborn Homeworld); Smoked
Glass Shard (Guardsman Career)

DEKKO: Squeezebox (Voidborn Homeworld); Wooden Egg (Psyker Career)

GUNNER said:
The old cracked lens is encased in a permanent plastic shell. When asked about it Gunner shrugs and acts like it is nothing, just a keepsake.

It takes several beers and a rare relatively relaxed setting to get the full story out.

“I served as part of the residential security force in X3 sector back on the Nebula Eater. Most of the other squads gave us sh*t all the time for not being part of the military or Imperial troops. But f*** them, somebody had to do and it was nice enough to get to make sure the rapists never saw their day in court.

“Anyway, I had a brother, ‘bout eight years younger, decided to follow in my footsteps. He was better at a com station, but try telling him that and you just made it worse.

“I don’t know how he got going on it, but somehow he stumbles into this little ring of small timers working a lot of smuggling and black market crap.

“This lens from an old viewer recovered from a long dead planet was in his hand when I found his body.

“Seems the small timers had some higher up connections. It took a couple weeks, but I put a payback on them and their sponsor. I spent the next few weeks expecting to be hauled into a courtroom for termination, or just flat dropped where I stood. But it never came. Instead I heard a rumor that my actions have been more than a little pleasant for some other group of corrupt managers. So instead I found myself getting bounced from sector to sector. Start to get ahead and they’d bounce me again. So here I am.

“Anyway, I kept the lens.”
 

Attachments

  • token_Cutter.png
    token_Cutter.png
    14.5 KB · Views: 727
  • token_Grim.png
    token_Grim.png
    14.9 KB · Views: 1,417
  • token_Gunner.png
    token_Gunner.png
    12.6 KB · Views: 733
Last edited:


Wulf Ratbane

Adventurer
The room inside held a jumble of dusty metal crates (branded with unintelligible symbols) stacked against one wall, while a hospital gurney (complete with restraint straps) had been left toppled over on one side against the other.

The room's most striking feature was a wide mirror which filled the upper half of the opposite wall from the entrance. The mirror slowly cleared to transparency to reveal a glittering steel chamber beyond. Inside the chamber, looking out, was a tall, thin-faced figure wearing white medicae robes with (rather incongruously) a red leather coat draped over his shoulders.

Behind him, covered by a mottled grey sheet, was what looked like a body on some sort of frame, raised upright for inspection.

Above him in the air, a pair of white enameled skulls, each encrusted with a variety of brass instruments and long hypo needles, hovered expectantly.

Cutter snorted nervously.

The figure behind the glass beckoned them forward with a gloved hand.

Grim stepped forward first; Cutter gamboled up behind him, snorts coming quickly. Gunner, suspicious as always, eased up behind.

“Greetings, Acolytes. I am Medicae-Interrogator Sannd, and you are the new blood, are you not? Worthy additions to our holy war? We shall see, we shall see, far be it from me to doubt my betters' judgment, eh?”

At the sound of the his voice, Cutter dropped to the floor, prostrating himself before the Medicae.

“Well, to the matter at hand. I represent the Holy Ordos of the Imperial Inquisition that we all serve. Our masters have called you here to assist us in the investigation of a matter of interest that has recently and unexpectedly come to light.

“You are now in the depths of the Templum Mori, the house of the dead where the Lords Prefecta Mortem hold court and the fallen and the lost of the great city are named and counted. It will not surprise you then to know you are here to view a corpse. Somehow, I doubt it will be your first, but it is, shall we say, quite singular!”

Sannd hissed at Grim. “Brother, get that beastman to his feet, that he can witness as well.”

Grim jerked the beastman to his feet.

“Gently, brother,” said Sannd.

"As you wish," Grim replied.

Sannd pulled aside the grey sheet to reveal the dissected and eviscerated body of an adult human. As he continued to talk, the servo-skulls dipped and bobbed out of sight to reappear with messy looking organic specimens in tests tubes and jars, clutched in their dexterous brass calipers, displaying them in turn for the Acolytes' edification:

“If you will kindly attend and pay heed,” said Sannd, “I will take questions afterward. The body has been positively identified as that of one Saul Arbest, male, 23 years of age, hive worker, unskilled labourer certified. Formerly of the Tantalus Indenture, registered habitation: chamber 6/23 stack 717# Coscarla Division, southern zone, Hive Sibelius.

“Subject found dead on the mid-hive transit rail three days ago as the car returned to the main depot. Preliminary examination at the scene suggested death by drug overdose. Post mortem performed by the biologis forensic, however revealed certain anomies that necessitated our involvement.”
Cutter whined softly, clearly out of his depth.

Sannd continued. “The cause of death was in fact total systemic failure brought on by tissue rejection of an implanted synthetic graft organ. Said organ destroyed his central nervous system while attempting to overcome the immune response.”

"And these anomalies were?" Grim asked.

“In short this…” Sannd paused for a moment while one of the servo skulls displayed a sample jar containing a ten centimetre long whitish cord of waving glassy tendrils, still in motion, still alive. “…crushed the life out of him from the inside.”

“That looks difficult to shoot…” said Gunner. “What’s it do?”

“Its purpose? Unknown, but my opinion would be, in a word, 'Control.' Neural and synaptic override, perhaps worse.”

Cutter snarled.

"Quite interesting!" said Grim.

Sannd nodded at Grim, clearly pleased. “There were other grafts and surgery of a less singular kind also; one lung replaced by a concealed storage cavity, possibly for his use as a courier. Also, one optic nerve removed, skin flayed from his stomach, I've no idea why. His system's awash with alchemic traces, clotting agents, panimmune and the like.

“The surgery was expert, but by the lesions and tissue stresses, I doubt any care was given to whether or not it was painless. In fact, by the damage to his vocal cords, my guess was that he probably screamed as long as he was able to.

“But this little monster is what concerns us. Oh, you don't need to know the gene lore or the Omnissian edict, just that this is not only illegal, it is forbidden… It is heresy! Merely tampering with this kind of dark tech is enough to warrant a death sentence from the Holy Ordos, the Arbites or the Mechanicus.

“And I'm sure that you, as well as I, am wondering how such a rare and vile thing ended up wrapped round the spine of some anonymous hab-prole from the dusty end of the stacks.

“Well, the Inquisition would like you to find out.”

"Any other signs the subject resisted besides screaming?" asked Grim.

“It is difficult to say which wounds were suffered in surgery, and which in self defense—if any.”

“Who would want this guy dead? Or was he in the wrong place?” asked Gunner.

“The man has no prior criminal record, he was rendered invalid by indenture-laid off if you will, some sixty days ago now and was reported missing thirty-two days ago by his sister, one Lily Arbest, resident of the same hab-stack. More than enough time to get himself into all sorts of trouble, I'm sure you'll agree. These grafts are no more than eight or ten days old at most. We have nothing else on him.

“This is to be a shadow investigation, no open official involvement and no notification of the local authorities, and no one knows he's here either. Coscarla's down hive, so a covert approach will draw far less attention than a boot through the door, and be far less likely to kill any leads to our heretic.

“Find out why and where if you can, better yet, find out how. Best of all, find out who is responsible. Go with the grace of the God-Emperor—oh! And additional samples would be a blessing if you can procure them.”

Cutter bent to prostrate himself once more, but caught himself and merely bowed ungracefully.

"Are we the first to be sent on this mission, master?" asked Cutter.

The Medicae sighed, clearly displeased at being addressed by the beastman. “Cognomen Grim!” he barked, addressing his fellow tech adept.

"Yes, sir?"

“Please pick up the satchel in the corner marked with your name, and distribute the other two to your companions.”

Grim moved to the satchels and did as he was told.

“I trust you know how to deactivate the adrenal sensors on the explosive collar, and how to use the manual detonator?”

Grim nodded, handing the other two satchels to his companions. Cutter accepted his wordlessly, still attentive to Medicae-Interrogator Sand, but Gunner could not resist a peek inside: Transit tokens to get into and around the Coscarla District; a set of cover identities designating them as registered recovery agents, permitted to carry weapons; some short range voxmitters; lamps; a simple map and data slate detailing the sad recent history of the Coscarla District, including the fire that killed hundreds and sent the district into its current downward spiral. Last, each satchel contained a thick leather overcoat, which Cutter immediately unfurled and attempted to squeeze on over his primitive chain shirt.

Sannd spoke up again. “You will also need that,” he said, gesturing to a bio-sample kit containing three pint-sized specimen jars, a medical razor, and a bio-auspex. “The auspex is attuned to anomalous human tissue. If you find any, bring it back for us.”

“Are there any questions?”

Cutter shook his head emphatically, eager to depart, but his companions appeared to be in no such hurry.

“Time-frame?” asked Grim.

“It should take you no more than a few days, I trust.”

“Understood.” Grim nodded slightly. “Logically, we should interro...talk to the sister…”

Gunner nodded in agreement. “Where exactly was the body found? Can we go there right away?”

“The body was found on the transit as it pulled into the Coscarla station.”

“Has the actual vehicle where the death occured been pulled from service?” asked Gunner, running his mind through the usual paces of the investigator.

Cutter pawed at the floor with one hoof, evidently anxious to depart the area.

“I am afraid my mind works rather linearly, Gunner. If you could explain your line of reasoning, I might be better able to answer what is gnawing at you.”

“I'd like to visit the exact scene of the crime,” said Gunner.

“There is little to be gained from that. I have my doubts that his body was actually the scene of the crime. I believe he was dumped.”

“Always missing stuff…” Gunner muttered under his breath.

“I regret we did not inform you sooner,” said Sannd, his voice dripping with sarcasm… and menace. “If only we had known that a low-functioning Acolyte needed immediate access to the scene of Heresy.”

Cutter paled and stepped away from Gunner.

“How was he dumped, Medicae?” asked Grim. “Conspicuously, or attempted discretion?”

“There was no attempt at discretion, though some effort was made to disguise the death as a drug overdose. If there are no other questions?”

“None worth getting burned over…” said Grim, quietly.

“Well, Grim,” said Gunner. “Sounds like we, uh, ‘interview’ the sister.”

"Thank you for this opportunity, Master Medicae," said Cutter. He bowed once more.

Medicae-Interrogator Sannd addressed him at last. “Keep your temper in check, Cutter, but your skills at the ready. Each of you was chosen specifically, and your talents are no less important than the others.”

Cutter bobbed his head up and down. "I will, Master, I will." Cutter backed away, still bowing. Gunner eyed him thoughtfully. Together with Grim, they bowed and exited the room, returning to the lift.

Once out of sight of the Interrogator, Cutter’s demeanor changed dramatically. "Grim...this collar. It can...do things. Bad things. If I get overexcited. Can you, perhaps...turn off the sensors?"

“Is there a need for that right this moment?” asked Gunner, nervously.

Cutter grunted. "I suspect I could become...agitated… during the course of our work."

Grim thought it over. The manual detonator was probably safer at this point. “Yes, Cutter. I will turn down the adrenal sensors.”

The journey to Coscarla took several hours by transit rail car, during which time they had to change cars repeatedly (into increasingly dilapidated and vandalised cars), and their pass tokens and cognomen were repeatedly checked by suspicious Magistratum enforcers, dull eyed carriage servitors, and unctuous looking officials.

As their journey progressed, they passed from the relatively open spaces and clean air of the government district, down and across whole hive levels, past collapsed finery and the fallen architectural splendours of the "good of olden days," through vast steel skyvaults filled with endless rows of hab-stacks and kilometre after 10 kilometre of thunderous manufactora.

The further they traveled, the more depressed, ill-maintained and decayed things became; they had reached the lower stretches of the mid hive; beyond which no transit rails ran, the outer circle of the underhive where no law holds sway. Long stretches of the journey were spent in the stale tainted air of the wormhole-like tunnel passageways within the Hive's thick supporting bones and in the nameless black voids of deserted spaces between. The car's lights flickered and failed regularly.

Alone in a single car, now deserted but for their group, the rattling carriage at last broke into another vast and dilapidated hab-vault and began to slow. They looked out upon a vista of vacant and decayed buildings in a worse state than any that they had seen up so far, stretching beyond sight into a dark horizon beyond.

The rail car shuddered to a stop and the doors opened onto a wide, raised platform devoid of passengers save for a single huddled figure dressed in rags. The figure quickly bundled himself onboard, flashing a pass to the door mechanism with unseemly haste and taking up a seat as far from their group as possible. A moment later a dull, crackling servitor intoned:

"Coscarla Southern Railhead. Passengers to Coscarla to disembark. This conveyance will depart in…" The rest was lost in a howl of static.

They had arrived in Coscarla.
 
Last edited:



Wulf Ratbane

Adventurer
Tallarn said:
I will also be adding this to the list of 'must reads'.

Glad to have you aboard, soldier.

I'll update as often as I can-- I still have quite a bit in the game log-- but as this game is "online" and sessions are pretty sporadic, I don't want to run out of content in a rush.

Because it's going to come up-- soon-- How would folks prefer your Grandma-Approved salty language? Screen in smiley faces (the usual EnWorld :):):):)), "Battlestar/Fireflied" (gorram frakkin bastards), or subversive filter-avoidance (though that kind of sh*t will probably get me a warning...)
 

Wulf Ratbane said:
Because it's going to come up-- soon-- How would folks prefer your Grandma-Approved salty language? Screen in smiley faces (the usual EnWorld :):):):)), "Battlestar/Fireflied" (gorram frakkin bastards), or subversive filter-avoidance (though that kind of sh*t will probably get me a warning...)

if Wulf ain't gettin' warned it ain't worth readin'

Though that track will likely be annoying for you, so I vote whichever road will take you closest to your meaning with an acceptable level of :) :) :) :) for you.
 

wolff96

First Post
I vote for the Battlestar/Firefly route. Less warnings, still gets the meaning across.

And if you go whole hog and do all the swearing in Chinese, well, I suppose that would be about the only thing that could make me MORE interested in this story hour.
 

Wulf Ratbane

Adventurer
Hairy Minotaur said:
if Wulf ain't gettin' warned it ain't worth readin'

Hmm, well, let's not get too excited. Wulf Ratbane's not in this Story Hour, I'm the GM and scribe-- with a lot less opportunity to act out.

But some of my players are EnWorlders and Story Hour veterans in their own right. I am sure they will entertain.

Though that track will likely be annoying for you...

I guess it depends on whether Xath is reading or not. :uhoh: I swear she spent her first week as moderator "stretching her wings" on my ass. (Yes, the "Send Wulf Ratbane a Private Smackdown" button works.)
 

Remove ads

Top