stonegod's Expedition to Castle Ravenloft: Ch. II [IC]

Tessa had nothing to add for the moment- she did cast an occasional wary glance at Janis, as if expecting her to devolve into wolfen form at any moment. Aside from those momentary looks, she made her own preparations for the trip- the road, and the castle, awaited them...
 

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As she silently turned away from Janis and with an easy grace born of much practice, swung onto the back of her sable mount, an expression that might have been sadness briefly appeared on the lady paladin's face.

Although disappointed by the lack of effect her words and her offer of support had had, she didn't truly expect otherwise for the druid was a most determined and stubborn woman and like a storm she ever was hard to turn from her course.
Ashlyn breathes in deeply as she resolves to continue her own course and wait upon the whims of fate as events unfold. All she can do now is shape her own responses to what will occur, e'en if she would wish it otherwise.

As Ireena arrives, Ashlyn nods, "You are welcome to travel with us"
Ashlyn then moves off and after a short while, she falls back a little to ride beside Ireena, "Perhaps you might enlighten us a little about the character of the young lord? We know very little of him yet, and what little we know is no more than hearsay, although his appearance in the village earlier to help fight off the werewolves definitely speaks well of him. I was hoping you might tell us more of the man?"
Ashlyn then sits quietly in her saddle awaiting Ireena's response, half expecting the rest of the trip to be listening as Ireena extols the any virtues of the lord of the castle.

[Diplomacy check: 1d20+10 (To try and learn anything that might be useful about the 'young lord')]
 

[Diplomacy]

Ireena is still a bit stiff around the party, many who have not treated her well in her mind. Thus, her answers are a bit withdrawn. "I have can tell little more than what you already know. He has made his claim to the Castle and must spend his time trying to cleanse for there is little else one could be doing up there. Dangerous work, to be sure. I know nothing of him before he came to Barovia other than he comes from the land of the Conquerer."
 

Marot the Deadly

Marot shows a hint of a glare as he eyes the pale woman -- not the were-touched druid, but the pale village woman.

He still does not believe her tales and is fighting the urge to unleash his otherworldly fury upon her once more.
 

Thoughts brooding in each rider's head, the party silently makes their way up the Barovian road into the forest once again. The ride is familiar now, the ever close trees hovering in their constant vigil. No one sees them on their way, not even the usually present Vistanti. They go to the Castle alone.

The road turns steeper once out of the shadow of Lysaga Hill, the surrounding hills becoming quickly rockier. At one point, the group cross a bridge over the distant Tser Falls, the stonework's dizzying height leaving no question to the fate of any that fall below. The trees on the other side take on a more sinister cast, their evergreen branches more gnarled, reaching hungrily for shade instead of sky.

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After passing through craggy peaks, the road takes a sudden turn to the east and the startling presence of Castle Ravenloft towers before the riders. Twin guardhouses of turreted stone keep a silent watch over the approach, broken from years of use an exposure. Beyond these, a wide chasm gapes between the Balinok cliffs and the walls of Ravenloft, disappearing into the fog-shrouded distance below. The lowered drawbridge of old wooden beams hangs precariously between the group and the arched entrances of the castle courtyard. The rust-eaten iron of the drawbridge's chains creak in the wind, straining with weight. Above them, stone gargoyles stare down from hollow sockets, grinning hideously. A rotten wooden portcullis, green with growth, hangs in the entry tunnel, though it is drawn and does not bar entrance.

Beyond, the main doors of Castle Ravenloft stand open, a rich, warm light spilling into the courtyard.
 

As the group trots up to the castle, Jarrith lets out a long whistle. "Hmm... they just don't make them like they used to, huh?"

He ushers his horse forward across the drawbridge and into the inner courtyard, before climbing down from the saddle and looking for some place to tie the horse's reins to. Once that is finished, he looks around the courtyard and shakes his head. "The chapel is out here somewhere I believe... although I suppose we should go up and knock first... ionly polite to say hello to the owner before we go traipsing across his land."

The Stalker's eyes climb upwards and he takes in the full size of this monolith. Somewhere inside this place is a library that we need to get to... and find that blasted book. Ugh. I sure hope Ireena can keep ir'Darovich's mind off things. He thinks to himself.
 


The drawbridge creaks and groans under the horses hooves, and part of it splinters under Ashyln's mount, causing a momentary stir. The group passes into the courtyard without further incident.

Thick, cold fog swirls around the darkened courtyard. Sporadic flashes of lighting lance the angry clouds overhead, its thunder pounding the walls. A frigid light drizzle begins to fall, giving the towering countenance of the Castle a ghoulish look. Ahead, torch flames flutter in the wind on each side of the keep's open main doors, warm light spilling from the doorway. Although windows and arrow slits are visible in the walls above you, no illumination escapes from them.

The Castle towers over 300' at its tallest point. There appear to be no windows on the first floor other than arrow slits for defense. You can see some darkened windows some 90 or so feet up. Below is a map of the courtyard and a side-view of the castle for perspective.

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As they approach the entrance of the castle Ashlyn falls silent as she briefly contemplates both the obvious age of the place, and the functionality of the remaining fortifications.

Her thoughts, however, are soon elsewhere ... Lugdana's chapel lies ahead ... I wonder if it is indeed sacred ground, if it still holds out against the darkness ... perhaps it will be the place to awaken the symbol, ... Lugdana's symbol? ... ... what links the sunsword to the castle ... the tomb of the fallen prince ... what prince ... and what is his link to the blade ... where does Lugdana lay ... within the chapel, ... the castle, ... or perhaps her body is nought but dust after all this time ...

Once across the bridge, Ashlyn dismounts and briefly rummages through her saddlebags, taking out the Symbol and hangs it around her neck beneath her armor and shirt. She then looks briefly at her mount Valo, who shakes his mane and whinny's before moving towards the other horses. Ashlyn smiles and walks towards the open doors ...
 

The large shifter gets down off of his horse and stands uncomfortably in the rain as Lady Ashlyn begins walking towards the inviting open doors. He looks at his compatriots with a look of slight pain, as though he is very disconcerted with what they are doing there and the ease at which the others move around the courtyard.

He takes a few steps to the right to look at the tall wall that divides the front half of the courtyard from the back, and glances to see if perhaps there are doors to continue on through.

"The chapel is supposed to be out here... I do not see it... I do not want to wander about this place any longer than I have to... the chill is in the air... I feel no warmth."

He stands forlornly, as one part of him wants to go rushing off to the chapel immediately and beg and plead forgiveness for his transgressions... while the other part is deathly afraid of possibly finding out that the Flame will no longer heed his voice even after he does so.
 

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