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Baron of the Stonelands - Campaign notes/RG

Blackrat

He Who Lurks Beyond The Veil
Here we will have the baron himself (as soon as Rev gets him done ;)), his followers and other notes about the campaign.
 

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Angel Tarragon

Dawn Dragon
Launa Mae: Human Female 8th Level Gestalt Cleric/Monk

[Imager]http://i6.photobucket.com/albums/y210/Frukathka/2118019874_ed61a32452-1.jpg[/Imager]
Code:
Name:		Launa Mae			Age:		17
Class/Level:	Gestalt Cleric/Monk 8		Gender:		Female
Race:		Human				Height:		6'1" 
Alignment:	Lawful Neutral			Weight:		245 lbs.
Deity:		Red Knight			Eyes/Hair:	Blue/Blonde
Size:		Medium				Skin:		Hawaiian Island Tan

Ability		Score	Mod	HP: 64  
Strength	 13     +1	    	
Dexterity	 12     +1	AC:   19   =   10       1       1     4      3    |  14  |  18
Constitution	 11     +0	     Total    Base + Natural + Dex + Monk + Magic | Flat | Touch 	
Intelligence	 14     +2	                                                    Foot
Wisdom		 16     +3	Init:  1      1      0
Charisma	 12     +1           Total = Dex + Miscl.

			Base   Ability     Misc.
Saving Throws	Total =	Save + Modifier + Modifier
Fortitude	  7      6       +0	    +1
Reflex		  8      6       +1	    +1 
Will		 10      6       +3    	    +1

Base Attack Bonus: +6/+1

Grapple   7      6     1          
	Total = BAB + STR + Size + Misc

	       Attack    Flurry                Flurry
Attack	       Bonus    Of Blows   Damage      Damage  Critical  Range  Type  Weight  Notes
Longsword      +8/+3    +7/+7/+2   1D8+1       1D10+1  19-20/x2	  n/a	 S     4 lbs
Unarmed        +7/+2    +6/+6+/1   1D10+1      1D10+1     20				
Turning        D20+1      n/a      2D6+8        n/a				      Undead 7/Day, Earth Elements 7/Day
LTNG Gauntlet  n/a      1 Charge:   2D6						      DC 14 Ref Save for 1/2 Dmg.
  MIC, pg 113           2 Charges:  3D6						       "		      "
                        3 Charges:  4D6						       "		      "
Code:
[b]                    	  Key     Skill    Ability           Misc                Magic
Skill  			Ability  Modifier  Modifier  Ranks  Modifier  Synergy   Modifier[/b]
Balance			  Dex      12.0       +1      11               
Concentration		  Con      11.0       +0      11               
Diplomacy		  Cha      12.0       +1      11      
Heal			  Wis      16.0       +3      11      +2*    
Jump			  Dex	   17.0	      +1      11                           +5
Knowledge (religion)	  Int	   13.0	      +2      11
Spellcraft		  Int      13.0       +2      11

*Healer's Kit
Code:
[B]Languages:[/B] Common, Celestial, Draconic

[U][B]Feats[/B][/U]
Deflect Arrows[sup][b]B[/b][/sup]
[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Extra_Followers,HB][COLOR=DeepSkyBlue]Extra Followers[/COLOR][/url]
Extra Turning
Heretic of the Faith (Power of Faerûn, pg.46)
Improved Trip[sup][b]B[/b][/sup]
Leadership[b][sup]B[/sup][/b]
Martial Weapon Proficieny (Longsword) [sup][b]B[/b][/sup]
Simple Weapons Proficiency [sup][b]C: Cleric[/b][/sup]
Stunning Fist[sup][b]B[/b][/sup]
Weapon Focus (longsword)[sup][b]B[/b][/sup]
[url=http://realmshelps.dandello.net/cgi-bin/feats.pl?Whirling_Steel_Strike,ECS][COLOR=DeepSkyBlue]Whirling Steel Strike[/COLOR][/url]
Code:
[b]Basic Posessions[/b]
----------------------------------------
[u]Item[/u]		       [u]Weight[/u]   [u]Cost[/u]
Backpack               2 lbs.   2 gp
Bedroll                5 lbs.   1 sp
Belt Pouch             .5 lb    1 gp
Case, Map              .5 lb    1 gp
Case, Scroll           .5 lb    1 gp
Grappling Hook         4 lbs.   1 gp
Amazing Lock x2        2 lbs.   300 gp
Manacles, Masterwork   2 lbs.   50 gp
Silk Rope (100')       10 lbs.  20 gp
Whetstone              1 lb     2 cp
--------------------------------------
Acid (flask) x10       10 lbs.  100 gp
Antitoxin (vial) x4    -----    200 gp	  
Holy Water (flask) x5  5 lbs.   125 gp
Sunrod x5              5 lbs.   10 gp
--------------------------------------
Healer's Kit           1 lb     50 gp
Spellbook              3 lbs.   15
Code:
[b]Magic Posessions[/b]
----------------------------------------
[u]Item[/u]			          [u]Weight[/u]  [u]Cost[/u]       [u]Magic Effect[/u]
[b][sup]1[/sup][/b]Adamantine Magical +1 Longsword  4 Lbs.  5,500 gp
Magical +1 Heavy Mace	          8 lbs.  2,312 gp
[b][sup]2[/sup][/b]Boots of the Mountain King       1 lb.   1,500 gp   
Bracers of Armor                  -----   4,000 gp   +2 AC 
Amulet of Natural Armor           -----   2,000 gp   +1 AC
Launa's Ring of Endurance*        -----   5,750 gp   Ring of Protection +1 AC; Ring of Sustenance
Lightning Gauntlets		  -----   1,000 gp   Lightning damage; see above
Ring of Jumping                   -----   2,500 gp   +5 Competence Bonus on Jump checks 

[b][sup]1[/sup][/b]Sword Name: Irongarrd (42 Hardness, 30 Hit Points)

[b][sup]2[/sup][/b]Ignore increased movement cost and skill check DC increases for light and dense rubble. Move up 
stairs and slopes at normal speed and run or charge downhill w/o making a Balance check.
No activation required (MIC, pg. 78)

*See DMG, pg. 288 (Adding New Abilities)
Code:
59.5        0       59.5 
Basic  +  Magic  =  Total
Weight    Weight    Weight
                    Carried

----------------------------------------

 50      100    150     150     300     750
Light	Medium	Heavy	Lift  Lift Off  Push
Load	Load	Load	Over   Ground    or
			Head            Drag

[U]Money[/U]
Copper    9
Silver    8
Gold      247
Platinum  35
Code:
[b]Domains:[/b] Air, War

[u][b]Air Domain[/u][/b]
[B]Granted Power:[/B] Turn or destroy earth creatures as a good cleric turns undead. 
Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. 
Use these abilities a total number of times per day equal to 3 + your Charisma 
modifier. This granted power is a supernatural ability.

[B]Spells[/B]
1 Obscuring Mist
2 Wind Wall
3 Gaseous Form
4 Air Walk
5 Control Winds
6 Chain Lightning
7 Control Weather
8 Whirlwind
9 Elemental Swarm 

[b][u]War Domain[/u][/b]
[b]Granted Power:[/b] Free Martial Weapon Proficiency with deity’s favored weapon 
(if necessary) and Weapon Focus with the deity’s favored weapon.

[b]Spells[/b]
1 Magic Weapon
2 Spiritual Weapon
3 Magic Vestment
4 Divine Power
5 Flame Strike
6 Blade Barrier
7 Power Word: Blind
8 Power Word: Stun
9 Power Word: Kill

[b][u]Spells Typically Prepared[/u][/b]*
0: Create Water, Detect Magic, Detect Poison, Light, Read Magic x2
1: Bless Water, Cure Light Wounds, Command, Endure Elementsx2
2: Bull's Strength, Consecrate, Resist Elements x2
3: Fly x2, Summon Monster III, Wind Wall
4: Divine Power, Summon Monster IV

*Domain spells left unchosen, as I may want to change it based on what Launa 
may be facing.
Launa's Posessions kept at the Keep
Cold Weather Outfit
Cleric's Vestments
Explorer's Outfit
Monk's Outfit
Traveler's Outfit
---------------
Heavy horse x2 (Blaze & Lucky)
Wagon

Chest x2
- One for loose money
- Other for valuable posessions

Amazing Lock x3
- One for her quarters
- One for each chest
 
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Blackrat

He Who Lurks Beyond The Veil
I'll list your followers and others who works for you here. I'll have named each of your followers and will add some detail to them also. I won't do as much to the other folk though.
[sblock=Followers]6th lvl Warmage:
Rage of Tilverton (M)

2nd lvl Warrior:
First Sword Abel Huntsilver (M)

1st lvl Warrior:
Sword Aleister Coldspirit (M)
Swd Dawn Luthor (F)
Swd Bryon Riddle (M)
Blade Jeranio Riddle (M)
Bld Celeste Nestor (F)
Bld Viantile Bloodworth (M)
Bld Raphael Silver (M)
Bld Rlaca Cross (F)
Bld Raphael Gore (M)
Bld Lucia Stark (F)
Bld Luciano Romanus (M)
Bld Ulysees Devon (M)
Bld Phoenix Silver (F)
Bld Macelive Blaque (F)
Bld Zaram Mort (M)

2nd lvl Aristocrat:
Lord Felix Emmarask, Seneschal (M)

1st lvl Expert:
Detevi Cross (M) (Carpenter)
Dante Sturmer (M) (Carpenter)
Jureler Lobo (M) (Carpenter)
Xavier Nestor (M) (Carpenter)
Angela Vosmus (F) (Blacksmith)
Pharnanan Morvant (M) (Brewer)
Stesa Cross (F) (Weaver)
Marol Lobo (F) (Weaver)
Icahis Black (M) (Alchemist)
Malik Ash (M) (Architect)

1st lvl Aristocrat:
Rosetta Emmarask (F)

1st lvl Adept:
Jules Hawkling (M) (Priest of Red Knight (Heretic sect))
Cistana Morningstar (F) (Priestess of Lathlander)

1st lvl (Apprentice Warmage)
Raphael Crownsilver (M)
Barir Dracohorn (M)[/sblock]
[sblock=Others]5 Dwarf Stonemasons
45 human masons & builders
5 stableworkers
5 Royal Frontier Scouts
1 Platoon of Cormyrean Swords (40)
Raven Guard Mercenary Company:
- Dark Eyes Corax
- 4 Beaks
- 40 Wings

Caravan with 20 carts of building materials, 10 carts of foodstuff and related caravan drivers and guards[/sblock]
 
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Blackrat

He Who Lurks Beyond The Veil
Map of northern Cormyr:
attachment.php

Key:
X: Your base
1: Griffonhill. Small village
2: Halfhap. Small village
3: Tilverton & New Tilverton. Ruins and small town
4: Castle Crag. Purple Dragon keep
5: Castle Kilgrave. Ruins
6: Arabel. Large City
7: Eveningstar. Small Town
8: Ruins of Amazandar. Ruined city
 

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Angel Tarragon

Dawn Dragon
Launa's History

Launa was born to a young couple from an unknown land just north of Maztica while bound for Faerûn. She was already a year old when she arrived in Waterdeep. She spent some time in Waterdeep while her parents worked so they could afford to move again.

Six months later she was on a wagon train with her parents bound for Cormyr. By the time they arrived at Suzail, Launa was showing proof of divine talent. Her parents managed to get an audience with a secretive divine group dedicated to Red Knight. She was accepted into their order and began training right away.

Years later she started showing signs of how effective she could be as a monk warrior. The order decided to evenly split her training between her clerical training and her warrior training. By the time she reached 13 years of age she was allowed to leave the missionary on occasion. During a late night expedition she found a noble in trouble and managed to save him from harm. He thanked her many times and vowed to make it up to her.

By the time she was 15 she heard romurs of an attempt to try to civilize the Stonelands, that someone brave enough who would take up the mantle could be set up as a baron somewhere within the Stonelands. One of her mentors was an agent of the royal court and made a contact within the palace. His contact happened to be the same Noble that Launa had saved many years ago. Her mentor set up a meeting with the Noble and brought Launa along. The two recognized each other instantly.

One year later an expedition into the Stonelands led by Launa and some foot soldiers of the royal court was mounted. Several sites for building a keep were noted. The group reported back to Suzail and reported of their findings. Six months after that a conga line of warriors and workers were sent into a site in the Stonelands to build a keep for the would be baroness. After four months of work a base was established and word was sent to Launa. She spent a month preaparing for the expedition to the keep and another month journeying to it.

Her reign as baronness starts now. She hopes to accomplish much in her her time as baroness. She demands that everyone in her tenure treat everyone else with the same amount of respect that they would give her.
 
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