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Creamsteak's Pathfinder Sunless Citadel [IC]


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Pinotage

Explorer
Skye - Human Cleric - AC 16 - hp 17/17 - Perception (+7)

"Ooh. Decisions. Decisions. I really can't decide. Pramatic or adventurous. That's always been my problem, you know? I can just never decide what I want to be. I guess that's why I travel a lot. To find myself, or perhaps just find a path that I enjoy. Problem is I enjoy most things..." Her voice trailed off, almost in contemplation of her brief speech.

"Stuff it!" she finally exclaimed, and turned her holy symbol on the door. "Gozreh! Behold his divinity!" She channeled the divine energy of her deity at the door, and no sooner did she finish, did she turn to Meepo. "You know, calling people 'hairmonkey' is quite rude. Besides, I'm not hairy. Snag is, sure, but not me." Then she turned back to the door. "Well, I hope that worked."

[SBLOCK=OOC]OOC: She'll channel positive energy at the door.

Spells and Abilities Active:

Spells Cast and Abilities/Items Used:

Turn Undead (2 Used)

Spells Prepared:

Spells Prepared (Normal 3/1, Wis 0/1):

Level 0 (3): Detect Magic, Light, Resistance
Level 1 (2): Bless, Protection from Evil

Skye's Character Sheet
[/SBLOCK]
 

Creamsteak

Explorer
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Gozreh lights the way, a soft blue light covering the stone door. Five dusty sarcophagi stand on end in this silent chamber; three stand on the north wall, and two stand on teh south. The carved stone sarcophagi each resemble a noble elflike humanoid in ceremonial robes. A shrine carved of obsidian is set in the center of the west wall, on which a single candle yet burns.
 

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Walking Dad

First Post
Aramil, AC 15 (T12, FF13), HP 18/18, F +1,R+3,W+2

"I was right! It worked! Now I hope this room was not sealed by the good gods to keep someone in..."
 

Pinotage

Explorer
Skye - Human Cleric - AC 16 - hp 17/17 - Perception (+7)

Skye peered into the now lit room, the light on her shield making it easy to see inside the room. "Well what do you know!" she exclaimed. "It occurs to me that we don't know a single thing about this buried fortress or what it was originally used for. Wonder why the Hucreles past through here in any case? No matter, we've got kobolds, Meepo and goblins so far. Doesn't seem all the complicated. Build big place. Big place get old. Big place fall to pieces. Little things move in."

She looked at Snag and Thunder. "My guess that's a burial place. Whether it's good or evil, I don't think we should bother it. Unless someone feels the urgent need to pray. Which I don't. Gozreh loves me an all, but now's not the time. Move on, shall we? I'd rather not toast myself accidentally by lighting that fountain." She looked at Meepo. "Goblins north?" she asked, and then waved somebody ahead to take a look at the northern passageway.

[SBLOCK=OOC]OOC: She'll channel positive energy at the door.

Spells and Abilities Active:

Spells Cast and Abilities/Items Used:

Turn Undead (2 Used)

Spells Prepared:

Spells Prepared (Normal 3/1, Wis 0/1):

Level 0 (3): Detect Magic, Light, Resistance
Level 1 (2): Bless, Protection from Evil

Skye's Character Sheet
[/SBLOCK]
 

Kaodi

Hero
The half-orc sighs and shakes his head.

" Why did you have to go and open the damn thing if you didn't want to explore it, " he says peevishly.

" Let me just check the place out for a moment before we go on. I won't disturb anything, but I'd like to make sure there aren't any surprises waiting to pop out and jump us from behind. "

Very carefully, and respectfully, Snag performs a thorough search of the room, looking in particular for any magical traps or evidence of fell creatures.
 

Pinotage

Explorer
Skye - Human Cleric - AC 16 - hp 17/17 - Perception (+7)

"Huh!" she said, surprised. "Yes, Snag, I suppose there is that. Let me help a little with that." She took out her holy symbol and cast a magical orison that would allow her to detect the presence of magic, even through most magical objects. She scanned the room, concentrating to see if she could pick up any important or noticable auras of magic on the altar and the fountain behind her.

[SBLOCK=OOC]OOC: Cast Detect Magic and scan the room and the fountain.

Spells and Abilities Active:

Spells Cast and Abilities/Items Used:

Turn Undead (2 Used)

Spells Prepared:

Spells Prepared (Normal 3/1, Wis 0/1):

Level 0 (3): Detect Magic, Light, Resistance
Level 1 (2): Bless, Protection from Evil

Skye's Character Sheet
[/SBLOCK]
 

Walking Dad

First Post
Aramil, AC 15 (T12, FF13), HP 18/18, F +1,R+3,W+2

"I suppose we are leaving setting the fountain on fire for later?" Aramil asks as he searches the fountain using his own powers to detect magic.
 

Creamsteak

Explorer
Three items detect as magic within the room, and there are no apparent guards or traps.

The candle, a vial, and a whistle.

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