Final Attack
First Post
Since I've started running 4th ed games and read through the DMG I've loosened up about revealing information to players. Hints for minions, giving distances for Auras, generally allowing players to know more.One rule that has been in all DnD games since I started playing and across the board. Players can't discuss actual HP, and when unconcious can't tell players if they are on the brink of death or not. I've even had a few games or times when I've banned unconcious players from giving tactical advice.Now I'm starting to wonder how the players feel about these rules. Are they fun? what are they adding to the game? I'll be asking my players next time I see them, but I'd like to know the general concensus What do you do in your games?