PPvsPP:Maze of Fear

Atanatotatos

First Post
[sblock=ooc]Wow, I totally screwed up this round!
Cabana is right, Zachar should not suffer penalties from cover or concealment in regards to Eglath for this round. So yeah, the attacka hit. And yeah, Eglath is bloodied.
Sorry guys. The gap between your posts and my update really messed up my focus. I'll be more careful.[/sblock]
 

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Redclaw

First Post
[sblock=ooc] If Onyx dismounted to H9, Eglath couldn't attack him, so I guess his attack was against the Wyvern as well. :mad:
I'll get you next time, shaman. ;)
At least the wyvern can't get up until the end of my next turn.[/sblock]
 


Atanatotatos

First Post
ooc: This is hopefully correct. Tell me if you see any mistakes (besides the expended lists, that are often missing powers, and that I'll have to correct very soon...)

Initiative and status, round 11:
-Onyx [sblock=expended]seal of the serpent, thunder crash, thunder bear's warding, 1 healing spirit, serpent's rebuke, gloves of eldritch admixture[/sblock]
-Karrak HP:-47[sblock=expended]Swift charge, Wellspring of renewalOak hammer rage[/sblock]
-Eglath HP:-101 AP:1, bloodied, regen 5, target of Oath on enmity [sblock=expended]1 potion of regeneration,Earthgrasp strike Form of the charging boar[/sblock]
-Zachar HP: +7t[sblock=expended]splinter formation, Halo of fire[/sblock]
Minotaur HP
-Wyvern -49, (10 DR), prone

mazeoffearmap1.png
 

CaBaNa

First Post
All in one smooth motion the Wyvern flicks it's tail at Eglath as Smokey sidles up next to the giant, during the flurry of motion Onyx steps out of the Goliaths view.

[sblock=public]

Wyvern attack Eglath 19 to hit AC for 5 damage, if that hits, 15 to hit Fort for ongoing 10 poison damage (save ends)

Onyx shifts H10



[/sblock]

[sblock=Ata, IG, Spectators]
Standard Wyvern stings Eglath 19 to hit AC for 5 damage, if that hits secondary attack on Eglath 15 to hit Fort for Ongoing 10 poison damage (save ends).

Move Onyx shifts H10
(Bear moves to L8, avoids OA by taking long way.)

Minor Action active perception 25
[/sblock]
 

renau1g

First Post
Karrak decides to ignore the wyvern for now and realizes that if he cuts off the head, the body will fall. He leaps over the prone creature and swings down on Onyx with his massive maul, catching the dwarf and, hopefully, send him sprawling to the ground.

[sblock=All]
Jump over Wyvern to H9, swing hammer at Onyx, hits Fort 40 for 46 damage and knocks you prone (assuming you don't save...jerk :p)
[/sblock]

[sblock=DM/Red]
Move: Jump to H9Athletics (1d20+21=41, 1d20+21=28)
Standard: Hammerfall (encoutner) on Onyx - also using Bloodclaw taking 4 damage and adding 12 damage to the strike. Until end of encounter, all my melee attacks knock the target prone.
Vs Fort; Damage (1d20+23=40, 4d6+34=46)
Hits Fort 40 for 46 damage if it hits, knocks him prone, if it misses he still takes 6 damage from Hammer Rhythm. *Question - does he need to save twice against prone? My encounter power here knocks him prone, as does my rage I'm under...
[/sblock]
 

Redclaw

First Post
Seeing Karrak go after the dwarf, Eglath focuses his attention on the downed wyvern. He'd heard about their poison, and knew that was the last thing he needed to be dealing with.
[sblock=Public] hit Wyvern AC 34 for 19 damage. [/sblock]
[sblock=DM] Strength of Stone vs. Wyvern, hits AC 34 for 19 damage.[/sblock]
 


CaBaNa

First Post
Onyx accepts the blow to the face, feeling his tooth pop out again. HA HA HA! My Tooth! Thanks to you, Lumbering Oaf!

Crawling away to get some room for his ancestor to trap the foolish Goliath, Onyx beams a gap tooth smile. Karrak gets a good look at the indent left by his hammer.

Suddenly the wyvern, Pixie, lets out a screech, shakes off and stands. Turning toward Eglath threateningly.

I've got just the thing for you Goliath! Pixie, sting that overgrown rock crusher!

[sblock=public]

Fail saving throw Onyx falls prone

Minor dismiss Smokey
Free call Smokey to H10

Move Onyx stands in H11 (because H10 is already occupied)

Standard->Move Wyvern stands from prone


EDIT: Thanks ren for pointing out I cannot "Shift" while prone, Onyx has to crawl, which provokes. So I'm updating the turn in light of those rules.
[/sblock]
 
Last edited:

Atanatotatos

First Post
The heat of battle rises as the two Goliaths assault Onyx and his mount. The Wyvern seems unable to reach its attackers with its tail, but it provides the right distraction for Zachar to hit sworn prey.
The dwarf, in the meanwhile, calls his spirit companion right between him and his pursuer as he gets away from Eglath.


Initiative and status, round 12-13:
-Onyx -46, prone[sblock=expended]seal of the serpent, thunder crash, thunder bear's warding, 1 healing spirit, serpent's rebuke, gloves of eldritch admixture[/sblock]
-Karrak HP:-51[sblock=expended]Hammerfall, Swift charge, Wellspring of renewalOak hammer rage[/sblock]
-Eglath HP:-115, AP:1, bloodied, regen 5, target of Oath on enmity [sblock=expended]1 potion of regeneration,Earthgrasp strike Form of the charging boar[/sblock]
-Zachar +7t [sblock=expended]splinter formation, Halo of fire[/sblock]
Minotaur HP
-Wyvern -58, prone, bloodied, 10 DR

[sblock=Cabana]It wasn't really relevant till now, but keep in mind that mounts like your wyvern suffer a -2 penalty to attacks and defenses in cramped spaces like this.
Also, Onyx now hears something ugly growling in the shadows by the wall west of him.[/sblock]

mazeoffearmap1.png
 

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