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Dr. Si's Curse of the Crimson Throne - Beta Group

Ambrus

Explorer
Dj'hân's voice takes on a far away tone for a moment as words spill unbidden from his lips. "They're necrophidius, a skeletal merging of venomous viper and man. Don't fixate on their sinuous movements; they befuddle the mind." The air about the tiny guttersnipe continues to swirl as it flutters loose clothing about.
 

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Neurotic

I plan on living forever. Or die trying.
Edmond listens to the discussion when tiny dragon comes into view. Without words, Irori's warrior moves behind Brindom ready to attack first enemy entering his reach. As he spots snaking undead, he fires beam of holy light into closest one.

OOC: disrupt undead attack +4, 1d6 damage
 


Dr Simon

Explorer
The serpentine skeletons (or skeletal serpents?) slither up the stairs, ribs rattling but otherwise eerily silent. Edmond's magic hits one squarely in the solar plexus ... and has no effect. Manachan's crossbow bolt goes wild and clatters off the wall of the corridor.

[SBLOCK=Ambrus]
When Edmond's spell fails to take effect, Dj'hân recalls that the magic powering these creatures isn't quite the same as that for raising the dead. They are more like animated objects than true "dancing dead".
[/sblock]

[sblock=OOC]
Initiative order is:

Edmond (not last for a change)
Manachan
Majenko
Dj'hân
Necrophidii
Brindom

Edmond's spell hits (touch attack 15+4=19), but has no effect.
Manachan's crossbow bolt misses (3+3=6).

I've put Majenko some distance from the door, and left Dj'hân where he is. Brindom and Edmond moved according to your posts, Manachan shifted so as to get line of sight to the doorway. Please let me know if you wish otherwise.

Next up: Majenko
[/sblock]
 

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Neurotic

I plan on living forever. Or die trying.
OOC: Don't we get free actions (those readied?) and can act in the same round again?
If not, please make attack of opportunity for Edmond as beasts slither close enough...tnx
 

Ambrus

Explorer
Majenko scurries hurriedly away from the necrophidiuses (necrophidii?) seeking cover beneath one of the worktables.

The swirling winds follow Dj'hân as the urchin crosses beneath a table to stand behind Edmond. Spying both skeletal serpents through the tangle of legs, the guttersnipe finally unleashes the wind. The heated sirocco harmlessly ruffles Brindom and Edmond's loose clothing and hair, but scorches and crumbles the necrophidiuses old yellowed bones when it slams into the pair. The guttersnipe places a gentle hand on the holy warrior's calf to draw his attention for a moment. "They aint the dancing dead; they're made things."

OOC: Majenko withdraws as his action. Dj'hân moves and unleashes a sirrocco: 30-ft line of fire; 2d6 damage; Ref DC 14 half.
 

Dr Simon

Explorer
Dj'hân's sirocco swirls through the necrophidii, charring bones. Brindom unleashes a golden pulse of positive energy but has no effect on the creatures.

The two snake-like skeletal things begin to sway rythmically. The sight is bewitching, entrancing, hypnotic, but you manage to resist the almost overwhelming desire to just stand and watch. All of you except Edmond.

[sblock=OOC]
Dj'hân's fire attack causes 2d6=6 damage. Nec 1 fails to save, Nec 2 saves.

Brindom's Channel Energy causes 2d6=9 damage. Has no effect on the necrophidii but on the plus side heals anyone within 30 ft. of Brindom.

The necrophidii perform their Dance of Death, 2 Will saves from everyone (except Majenko who is out of line of sight). Everyone succeeds except Edmond, who is now dazed. May not act, but can defend self.

Initiative:
Edmond (dazed)
Manachan
Majenko
Dj'hân
Brindom
Necrophidii
[/sblock]
 
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Neurotic

I plan on living forever. Or die trying.
OOC: Wow, thanks! :(

Edmond stands dazed and curses himself for not thinking before acting arcane formula and religious teachings running through his mind as his body refuses to respond.

Please roll for me, Know(Arcana) +8 and religion +6 for monster info. Thanks.

OOC2: So Necrophidii are living and not constructs since they are healed?
OOC3: Edmond is currently at 15+5+9=29hp. Almost fully healed. :)

IMPORTANT: my daughter got swine flu with pneumonia as complication, I spent the night in the hospital and may be slow to respond in following days. Please NPC Edmond as needed...
 

Dr Simon

Explorer
[sblock=OOC]
Good catch re: healing. Will amend that.
Hope your daughter is well, Edmond should be easy to run for a bit...
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Manachan stays where he is, feeling his Will being drawn by the seductive dance of the skeletal snakes. He works frantically to reload his crossbow.
 

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