Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)

Salgyn chokes and sputters as he lies doubled over in pain, unable to draw the life-giving winds into his lungs.

Death Save (1d20=5)

[sblock=stat block]Salgyn Khovalyg - Half-Elf Bard (Shaman) 4
http://l4w.wikia.com/wiki/PC:Salgyn_Khovalyg_(pacdidj)
Conditions: none
Passive Perception: 15, Passive Insight: 21, Init: +3
AC: 19, Fort: 16, Reflex: 15, Will: 19
Speed: 5
HP: -1/43, Bloodied: 21, Surge Value: 10, Surges left: 10/10
Action Points: 1, Milestones: 1
:bmelee:Basic Atk: Harmonic Songblade Scimitar +4 vs AC, 1d8 dmg
:branged:Ranged Basic Atk: none
At Will:
Staggering Note, War Song Strike, Call Spirit Companion, Virtue of Valor, Versatile Chainmail
Encounter:
Twin Panthers, Dissonant Strain, Claws of the Eagle, Spirits Fangs, Majestic Word, Majestic Word, Words of Friendship, Second Wind
Daily:
Stirring Shout, Speak with Spirits, Nature Sense, Harmonic Songblade, Spring Renewal Totem
Combat notes: unconscious, prone, dying

Uyanmas - Riding Horse
HP: 36/36; AC: 14, Fort: 15, Ref: 13, Will: 10
Speed: 10
:bmelee:Basic Atk: Kick +4 vs. AC, 1d6+4 dmg
Combat notes: [/sblock]
 

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Stalking the Prey, Round 4

Scarm scrambles over the rocks to get close to the enemy, but stumbles and doesn't get as far as desired. A double SQUAWK engulfs the two Stalkers.

The motes have turned on Scarm and feathers fly as they blast him and the area around him with arcs of dark energies, one of them creating another mote by drawing energy from Scarm.

One of the stalkers pursues Eithal, burning from Scarm's magics as it does so, freezing the Warden in place with its eyes before leaping onto the rocks next to her and pulling her down with its claws.

The other faces the stalwart Fredrock, leaving gouges on the dwarf's shield but doing no real damage.

[sblock=Scarm's Actions]Move: Athletics 1d20+4=9, not far enough, move to F11.
Standard: Blazing Starfall(H5 to G7): 1d20+8=24 Ref vs RS1, hit, 1d20+8=17 Ref vs RS2, hit, 1d4+10+5=16 radiant damage to both and zone created and gain 3 THP.
AP: Blazing Starfall(H6 to G8): 1d20+8=25 Ref vs RS1, hit, 1d20+8=11 Ref vs RS2, miss, 1d4+10+5=20 radiant damage to both and zone created.[/sblock]

GM: I missed that, thanks.

The Stalkers have AC 18, so Eithal missed both (even though Bursts/blasts ignore concealment/invsibility). Also, where did you roll for Eithal H.M.? I see results but no rolls.

H.M., don't forget that you Eithal can Rerise before making a death save.


[sblock=Enemy Actions]Death Mote 1: Deathly Arc: 14 Fort vs Scarm, miss.
Death Mote 2: Deathly Arc: 16 Fort vs Scarm, hit, 5 necrotic damage.
Death Mote 3: Deathly Arc: 25 Fort vs Scarm, hit, 5 necrotic damage.
Death Mote 4: Deathly Arc: 12 Fort vs Scarm, miss.
Death Mote 5: Deathly Arc: CRIT vs Scarm, 5 necrotic damage, Scarm loses a surge and Death Mote 7 is created.
Death Mote 6: Deathly Arc: 11 Fort vs Scarm, miss.
Death Mote 7: Deathly Arc: 19 Fort vs Scarm, hit, 5 necrotic damage.

Rerisen Stalker 1: Terrifying Gaze: 17 Will vs Eithal, hit, 8 psychic damage reduced to 3 and Eithal has -2 defenses and is slowed(save ends), Athletics 28 to jump, Move to K10, take 4 fire damage. Claws: CRIT vs Eithal, 16 damage reduced to 11.
Rerisen Stalker 2: Move to H8, take 2 fire damage, Terrifying Gaze(-2 marked): 7 Will vs Fredrock, miss. Claws(-2 marked): 18 AC vs Fredrock, miss.

Rerisen Dead Y: Rerise: Success. Stand.[/sblock]

[sblock=Combatants]Scarm: F11, 22 damage taken, 4 lightning damage to any who start adjacent
Yishim: 51 damage taken, dead
Kaz: D14, 12 damage taken, bloodied, 4 THP, +2 speed, +2 damage, DR3
Salgyn: K4, 44 damage taken, bloodied, unconscious, dying, prone, equipment dropped, 1 death save failed
Toeto: D12, 45 damage taken, bloodied, unconscious, dying, DR3, prone, equipment dropped
Eithal: K9, 66 damage taken, bloodied, unconscious, dying, DR5, prone, +2 reflex, +1 attack vs marked
Fredrock: G9, 9 THP, +4 damage with at-wills, DR3

Death Mote 1
: F14(5 squares up)
Death Mote 2: D10(5 squares up)
Death Mote 3: E6(5 squares up)
Death Mote 4: F7(5 squares up)
Death Mote 5: G13(5 squares up)
Death Mote 6: E9(5 squares up)
Death Mote 7: H12(5 squares up), dazed
Death Mote: Minion, 15 AC, 12 Fort, 15 Ref, 14 Will. MBA - None.

Rerisen Stalker 1: K10, 50 damage taken, bloodied, marked(Eithal), can't gain concealment/invisibility from powers
Rerisen Stalker 2: H8, 28 damage taken, can't gain concealment/invisibility from powers, marked(Eithal)
Rerisen Stalker: 86 Max HP, 18 AC, 16 Fort, 17 Ref, 15 Will. Vuln 5 Radiant. MBA - Claws: +9 vs AC, 2d8+4 damage (+2d6 if has CA). Hit by Radiant: can't gain invisibility/concealment from powers until EONT.
Rerisen Stalkers destroyed: 2

Rerisen Dead Y: I6, dazed
Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - Slam: +6 vs AC, 5 damage and push 1.[/sblock]

[sblock=Light, Terrain]It's still daylight out, though it's hard to tell from the mist. The mist is lightly obscured, meaning anything more than 1 square away has concealment and anything more than 5 squares has total concealment.

The rocks difficult terrain. The cliffs are DC 18 to climb.[/sblock]
 

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Fredrock-san, go help Eithal-chan! Kaz shouts as he hacks away at the nearby Stalker with his axe, teleporting it away from the fray.
[sblock=actions]
Move:H9 around motes.
Minor: Oath Stalker H8
Standard: Sequestering Striker.
23 vs AC, hit 16+2 (daily)= 18 damage, Stalker teleported H5, Kaz I4
[/sblock]

[sblock=stat block]
Kaz Male Elf Avenger 3, bloodied
Initiative: +4, Passive Perception: 22, Passive Insight: 15, Senses: Low Light
AC:20, Fort:14, Reflex:15, Will:16
HP: 4+28/40, Bloodied:20, Surge Value:10, Surges left:0/9
Action Points: 0
Basic Attack Battlecrazed Executioner's Axe+1, +5 vs AC, 1d12+2 damage (+1d12 on crit, 19-20 threat against undead, +1d6 when bloodied, reroll 1&2 damage)

Powers:
Bond of Pursuit
Overwhelming Strike

Angelic Alacrity
Oath of Enmity
Abjure Undead/Divine Guidance
Sequestering Strike
Avenger's Resolve
Second Wind
Elven Accuracy

Aspect of Might
Battlecrazed Executioner's Axe +1
Deathscarred boon


Conditions:
Non-elf allys within 5 square get +1 to perception.
If oath target moves away willingly, +6 damage to next attack. (Censure of Pursuit)

Can shift through difficult terrain (wild step)

+5 to athletic checks, +2 to speed and +2 to melee attack damage until the end of the encounter
[/sblock]

*note changed to any damage taken*
[sblock=Immediate Interrupt]
Avenger's Resolve

Trigger: If an enemy other than Kaz's Oath target hits Kaz:

Gain 5 resist all damage EOTN.
[/sblock]
 

OOC: Stalker 1 started in K10 (listed as H8), Stalker 2 was in H8 (listed as J6)..so, stalker 2 is the one Kaz hit and teleported..


Hmm, these undead seem to be ignoring me. That will be there downfall! Fredrock says as he moves closer to Eithal's unconscious body, enticing the Stlaker to attack him instead, as he swings his hammer for it's head, but the stalker steps to the side, avoiding the blow.

Scarm, do something about those floating motes, Kaz and I will get the stalkers Fredrock says with more confidence that he feels.

[sblock=actions]
Move: J9
Standard: :melee:Bull's Strength vs Stalker 1 (H10)
Minor: :close:Battlemind Demand on Stalker 1

[/sblock]
[sblock=Fredrock]
Aspect of Elevated Harmony (still 'active' but I'm out of PP, so can't use it anymore :( )
Location: J9
Marked: Stalker 1
45 HP (full)
9 Temp HP
HS left 7
AP used 1
PP used 4 (of 4)
DR 3 till end of encounter


Fredrock Hammersmith - Male Dwarf Battlemind, level 3
Passive Perception: +15, Passive Insight: +20 Senses: Low-Light
Init +0, Speed:5
AC:21, Fort:16, Reflex:16, Will:18
HP 45/45, Bloodied:22, Surge Value:11, Surges left:7/13
Action Points: 0/2, Power points 0/4
Powers-
:close:Battlemind Demand link
:melee:Mind Spike link
Blurred Step link
:melee:Bull's Strength link
:melee:Iron Fist link
:melee:Mist Weapon link
Second Wind link
Battle Resilience link
:close:Telepathic Challenge link
:melee:Aspect of Elevated Harmony link

Item powers
deathscarred boon link
Dwarven Scale armor link

:melee:MBA +7 vs AC, 1d10+4 (brutal 2)
:ranged:RBA -0 vs AC, 1d4-1 (improvised..would have to pick up a rock or something)
[/sblock]
 
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Toeto remains unconscious, the sound of battle still far off. Sprout remains close, but it seems impossible to rouse the shaman from her slumber.
 
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Though hew wounds seem mortal, Eithal simply will not die. A fiendish smile curls across her catlike face as she stares down the undead menace towering above her torn body, "Not kwaht yet hunnih!"
GM:
The Stalkers have AC 18, so Eithal missed both (even though Bursts/blasts ignore concealment/invsibility). Also, where did you roll for Eithal H.M.? I see results but no rolls.

H.M., don't forget that you Eithal can Rerise before making a death save.
OOC: Funny. I guess I thought their AC was 17. Anyway, I retconned the post with the link. Sorry I missed that.

I think I still hit Yishim with the 28. Sorry. Wish it were the other way around (For your sake and mine)

Rerise: 1d20=19 Wouldn't death be better at this point?
Standard: Second Wind (if possible)
[sblock=Ministats]Eithal Lemindt Arehei Female Goliath Warden Level 4
Initiative: +2
Speed 6
Passive Perception: 17; Passive Insight: 12; Senses: Normal
Powerful Athlete: Roll twice for Jump/Climb Athletics checks
AC: 20; Fort: 18; Reflex: 12; Will: 14
HP: 1/57 Bloodied, Prone, Dazed
Surge Value: 14; Surges left: 8/13
Action Points: 0

At Will Powers
:
:melee: Strength of Stone link
:melee: Thorn Strike link
:melee:Warden's Fury link
Warden's Grasp link


Encounter Powers:
:melee: Grasping Winds link
:melee: Relentless Panther Attack
link
:close: Burst of Earth's Fury link
Stone's Endurance link
Warden's Tempest link
Second Wind

Daily Powers:
Form of the Relentless Panther link

Feats:

Sudden Roots: Whenever Eithal hits an enemy with an Opportunity Attack, that enemy is slowed until the end of its next turn.

Crushing Earthstrength: When Eithal uses her second wind, she gains a +4 bonus to her weapon damage rolls until the end of her next turn.


Guard of Stone: While Eithal is under the effect of her stone’s endurance racial power, each enemy marked by Eithal takes an additional penalty to attack rolls for attacks that don’t include Eithal as a target. The penalty equals her Constitution modifier and lasts until the end of her next turn.[/sblock]
 

Salgyn's eyes begin to glaze over and his lips take on a bluish tinge as he remains unable to draw breath. A vision of a massive herd of stallions, running on the Elysian fields, ridden by great Chon warriors flashes before his eyes.

Death Save (1d20=6)

[sblock=stat block]Salgyn Khovalyg - Half-Elf Bard (Shaman) 4
http://l4w.wikia.com/wiki/PC:Salgyn_Khovalyg_(pacdidj)
Conditions: none
Passive Perception: 15, Passive Insight: 21, Init: +3
AC: 19, Fort: 16, Reflex: 15, Will: 19
Speed: 5
HP: -1/43, Bloodied: 21, Surge Value: 10, Surges left: 10/10
Action Points: 1, Milestones: 1
:bmelee:Basic Atk: Harmonic Songblade Scimitar +4 vs AC, 1d8 dmg
:branged:Ranged Basic Atk: none
At Will:
Staggering Note, War Song Strike, Call Spirit Companion, Virtue of Valor, Versatile Chainmail
Encounter:
Twin Panthers, Dissonant Strain, Claws of the Eagle, Spirits Fangs, Majestic Word, Majestic Word, Words of Friendship, Second Wind
Daily:
Stirring Shout, Speak with Spirits, Nature Sense, Harmonic Songblade, Spring Renewal Totem
Combat notes: unconscious, prone, dying (2 failed saves)

Uyanmas - Riding Horse
HP: 36/36; AC: 14, Fort: 15, Ref: 13, Will: 10
Speed: 10
:bmelee:Basic Atk: Kick +4 vs. AC, 1d6+4 dmg
Combat notes:[/sblock]
 

Stalking the Prey, Round 5

The Motes focus on Scarm, blasting the kenku until Scarm is lying motionless amidst a floating mass of feathers, yet another mote forming from the energy drawn from Scarm. Another one turns its attention to Kaz, but he creates a shield of divine light that causes absorbs its attack and the rest turn on Fredrock to little effect.

The stalker on Eithal glances down, vanishes, and reappears next to Eithal, hurling the goliath into the rocks. "Nrw?" it growls as her body hits.

The other gazes at the dwarf, causing him to lower his guard slightly, but not enough for the Stalker to find a gap in the battlemind's defenses.

[sblock=Scarm's Actions]Move: Move to G8
Standard: Wave of Light: 1d20+8=17 Ref vs Stalker 2, hit, 2d6+10+5=17 radiant damage and -2 defenses TENT, NAT1 vs RRY.
Minor: Sneak in the Attack - the next ally to attack Stalker 2 with CA does +2d6 damage.
[/sblock]

GM: The motes are all 5 squares up, so no need to move around them.


[sblock=Enemy Actions]Death Mote 1: Move to F13(5 squares up), Deathly Arc: CRIT vs Scarm, 5 necrotic damage, Scarm loses a healing surge and Death Mote 8 is created.
Death Mote 2: Deathly Arc: 21 Fort vs Scarm, hit, 5 necrotic damage.
Death Mote 3: Deathly Arc: 21 Fort vs Scarm, hit, 5 necrotic damage.
Death Mote 4: Deathly Arc: 22 Fort vs Scarm, hit, 5 necrotic damage.
Death Mote 5: Move to D9(5 squares up), Deathly Arc: 19 Fort vs Kaz, hit, triggers Avenger's Resolve, 5 necrotic damage reduced to 0.
Death Mote 6: Deathly Arc: NAT1 vs Fredrock.
Death Mote 7: Deathly Arc: NAT1 vs Fredrock.
Death Mote 8: Deathly Arc: 20 Fort vs Fredrock, 5 necrotic damage reduced to 2.

Rerisen Stalker 1: Shimmerskin: invisible, shift to L9, From Nowhere(+2 CA, -2 Marked): 25 Reflex vs Eithal, hit, 26 damage, push 3.
Rerisen Stalker 2: Shimmerskin(when bloodied by Kaz, shifts to H11, taking 2 fire damage). Move to I9, Terrifying Gaze: 21 Will vs Fredrock, hit, 10 psychic damage reduced to 7 and -2 defenses and slowed(save ends). Claws: 17 AC vs Fredrock, miss.

Rerisen Dead Y
: Move to I5, Slam: 22 AC vs Kaz, hit, 5 damage reduced to 0 and push 1.[/sblock]

[sblock=Combatants]Scarm: G8, 42 damage taken, bloodied, unconscious, dying, prone, equipment dropped, 4 lightning damage to any who start adjacent
Yishim: 51 damage taken, dead
Kaz: I3, 12 damage taken, bloodied, 4 THP, DR5, +2 speed, +2 damage, DR3
Salgyn: K4, 44 damage taken, bloodied, unconscious, dying, prone, equipment dropped, 2 death saves failed
Toeto: D12, 45 damage taken, bloodied, unconscious, dying, DR3, prone, equipment dropped
Eithal: H11, 69 damage taken, bloodied, unconscious, dying, dazed, +2 defenses, prone, +2 reflex, +1 attack vs marked, equipment dropped
Fredrock: J9, -2 defenses and slowed(save ends), +4 damage with at-wills, DR3

Death Mote 1
: F13(5 squares up)
Death Mote 2: D10(5 squares up)
Death Mote 3: E6(5 squares up)
Death Mote 4: F7(5 squares up)
Death Mote 5: G13(5 squares up)
Death Mote 6: E9(5 squares up)
Death Mote 7: H12(5 squares up)
Death Mote 8: F12(5 squares up), dazed
Death Mote: Minion, 15 AC, 12 Fort, 15 Ref, 14 Will. MBA - None.

Rerisen Stalker 1: L9, 50 damage taken, bloodied, marked(Fredrock)
Rerisen Stalker 2: I9, 65 damage taken, bloodied, -2 AC, next PC with CA does +2d6 damage, Oath(Kaz)
Rerisen Stalker: 86 Max HP, 18 AC, 16 Fort, 17 Ref, 15 Will. Vuln 5 Radiant. MBA - Claws: +9 vs AC, 2d8+4 damage (+2d6 if has CA). Hit by Radiant: can't gain invisibility/concealment from powers until EONT.
Rerisen Stalkers destroyed: 2

Rerisen Dead Y: I5
Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - Slam: +6 vs AC, 5 damage and push 1.[/sblock]

[sblock=Light, Terrain]It's still daylight out, though it's hard to tell from the mist. The mist is lightly obscured, meaning anything more than 1 square away has concealment and anything more than 5 squares has total concealment.

The rocks difficult terrain. The cliffs are DC 18 to climb.[/sblock]
 

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