The Dark Temple, Round 2
Dark energy surges out of the Crystals as the Kaz and Scarm hit them, but most of it is absorbed by the protective enchantment Toeto cast on the group.
Meanwhile, Cale lashes out at Scarm, injuring the kenku then turning to swipe his blade across Eithal's shoulder as she climbs the cliff.
Back in the center of the room, the Avatar breaks apart into a flaming cloud of ravens and reforms near one of the tombs, blasting Kaz, then sparking an explosion near Fredrock, then another near Kaz. The Avenger is barely standing after the attack, but he is still standing.
Meanwhile, Cale stands up and swings at Eithal, the Warden just barely deflecting the blade.
Livia hits Scarm with an arrow, possessing the kenku for a second. The kenku tries to stab Eithal in the back, but manages to regain control of himself at the last second, diverting his attack.
GM: | Teleportation is not the same thing as movement, so it doesn't trigger Fredrock's stance. | |
[sblock=Enemy Actions]
Avatar of Ravens:
Reactive Detonate(when hit by Fredrock): 27 Reflex, 13 damage reduced to 6 and slide 1 reduced to 0.
Raven Form: Teleport to F11, Fredrock takes 3 fire damage reduced to 0, Avatar gains 5 THP.
Detonate(range 20, -2 marked): 26 Reflex vs Kaz, hit, 15 damage reduced to 12 and slide 1.
Detonation Chain:
Detonate(range 20, +2 CA): 26 Reflex vs Fredrock, 15 damage reduced to 12, slide 1 reduced to 0.
AP:
Detonate(range 20, -2 marked): CRIT vs Kaz, 21 damage reduced to 18 and slide 1.
Ravenchanged Cale:
Granted MBA:
Viper's Strike(-2 prone): 22 AC vs Scarm, hit, 13 damage reduced to 10 and Scarm has vulnerable 3 until the end of Cale's next turn.
OA:
Viper's Strike(-2 prone): 28 AC vs Eithal, hit, 7 damage reduced to 4 and Eithal has vulnerable 3 until the end of Cale's next turn. Stand.
Viper's Strike: 16 AC vs Eithal, miss.
Ravenchanged Livia: Shift to N7.
Possessing Spirits(ranged 20): 25 AC vs Scarm, hit, 12 damage reduced to 9 and Scarm makes an MBA against Cale.
Scarm's Sly Flourish: 20 AC vs Eithal, miss.
Left Crystal:
Dark Resonance(free, when hit by Kaz, close burst 5): 5 necrotic damage to Kaz reduced to 0.
Right Crystal:
Dark Resonance(free, when hit by Scarm, close burst 5): 5 necrotic damage to Scarm and Eithal, reduced to 2.
Left Statue: -
Right Statue:
Protect me(immediate reaction, when hit by Scarm): Ravenchanged Cale makes a MBA against Scarm.[/sblock]
[sblock=Combatants]
Scarm:
Q19,
21 damage taken,
DR3
Eithal:
M22,
6 damage taken,
DR3
Kaz:
V15,
50 damage taken,
bloodied,
regen 5 bloodied,
DR3
Fredrock:
U16,
33 damage taken,
bloodied,
regen 5 bloodied,
DR3,
Beckoning Strike Stance
Toeto:
W16,
DR3
Yishim:
W15,
DR3
Avatar of Ravens:
K15,
5 THP,
4 damage taken,
marked(Fredrock)
Avatar of Ravens: Max HP ??, AC 17, Fort ??, Ref ??, Will ??, Resist 10 fire, 10 necrotic, 20 all, Vulnerable ??.
Powers - MBA ??,
Burning Ravens(Aura 1): Any creature that enters or starts its turn in the aura takes 5 fire damage and grants CA to the Avatar until the end of the Avatar's next turn.
Ravenchanged Cale:
N24,
59 damage taken,
bloodied,
grants CA(Yishim only),
slowed,
-2 AC,
marked(Eithal),
can't shift
Ravenchanged Cale: Max HP ??, AC 21, Fort 18, Ref 16, Will 17, Resist 10 Necrotic, Vulnerable 5 Radiant.
MBA -
Viper's Strike: +12 vs AC, 1d12+3 damage and the target gains Vulnerable 3 until the end of Cale's next turn,
RBA -
Paint the Bullseye(Ranged 20): +10 vs AC, 1d10+1 damage and the target gains vulnerable 3 to all attacks until the end of Cale's next turn.
Ravenchanged Livia:
M7,
20 damage taken
Ravenchanged Livia: Max HP ??, AC ??, Fort ??, Ref 18, Will ??, Resist 10 Necrotic, Vulnerable 5 Radiant.
MBA - ??,
RBA -
Raven Swarm(Ranged 20): +12 vs AC, 1d12+7 damage and the target and all adjacent creatures take -2 to attacks until the end of Livia's next turn.
Left Crystal:
J8,
38 damage taken,
bloodied
Right Crystal:
J23,
17 damage taken
Crystals: Max HP ??, AC ??, Fort 15, Ref ??, Will ??, Resist 5 all.
Dark Resonance(free, when takes damage): All creatures within 5 squares take 5 necrotic damage.
Left Statue(Livia):
N4-O5,
19 damage taken
Right Statue(Cale):
M26-N27,
24 damage taken,
-2 AC,
marked(Eithal)
Statues: Max HP ??, AC 20, Fort 20, Ref 15, Will ??, Resist 5 all(except radiant).
Protect me(immediate reaction, when hit by an attack): the statue's guardian may make a basic attack against the attacker.[/sblock]
[sblock=Terrain and lighting]
Pillars: they do not occupy squares, but it is difficult terrain in any square the white touches. They provide cover.
Flaming Pit: Any creature that enters or starts its turn in the area between H13 and N18 takes 1d10 fire damage. The pit is 10' deep. Any creature falling in takes 1d10 falling damage, 1d10 damage from the spikes and 1d10 damage from the fire. Starting your turn in the fire pit inflicts an extra 1d10 damage(2d10 total). Climbing out takes a DC 12 Athletics(climb) check.
Cliffs to the Statues: The cliffs are 10' tall and require DC 15 Athletics checks to climb.
Lighting: Thanks to Yishim's sunrod, the whole place is brightly lit.
Altar: The altar in the back takes an Athletics check DC10 and 2 squares of movement to climb on top of.[/sblock]