Stalking the Prey, Round 8
The motes seem fixated on Kaz, nearly bringing the avenger down through sheer numbers. He staggers under the draining flashes of tendrils of purple energy that lash out from the misty orbs, the life force they draw causing them to bulge like obscene spectral leaches.
After Fredrock caves in one of the stalker's heads he turns away, only to have its head reform and it struggles to claw and bite at his legs.
Eithal successfully draws the attention of the other one and its skin shimmers. Eithal thinks she sees movement to the left, but it slashes her with its claws as it reappears elsewhere, the force of the blow sending Eithal flying.
The reanimated body of Yishim paws at Fredrock and the walking corpse of Salgyn appears out of the mist, slamming into the dwarf.
GM: | Why do I always forget dwarven racial abilities? Fredrock shouldn't have gone prone (rolled 14 on his save retroactively) so he gets a bonus move action next round.
It takes a minor action for Eithal to pick up her weapon, so ignore the slide on RRY.
Fredrock may choose whether or not to resist RRS's push. If it is resisted, he is still in L9. | |
[sblock=Player Actions][/sblock]
[sblock=Enemy Actions]
Death Mote 1:
Deathly Arc: 18 Fort vs Kaz, hit, 5 necrotic damage reduced to 2.
Death Mote 2:
Deathly Arc: 14 Fort vs Kaz, hit, 5 necrotic damage reduced to 2.
Death Mote 3:
Deathly Arc: 17 Fort vs Kaz, hit, 5 necrotic damage reduced to 2.
Death Mote 4:
Deathly Arc: 14 Fort vs Kaz, hit, 5 necrotic damage reduced to 2.
Death Mote 5:
Deathly Arc: 19 Fort vs Kaz, hit, 5 necrotic damage reduced to 2.
Death Mote 6:
Deathly Arc: 20 Fort vs Kaz, hit, 5 necrotic damage reduced to 2.
Death Mote 7:
Deathly Arc: 19 Fort vs Kaz, hit, 5 necrotic damage reduced to 2.
Death Mote 8:
Deathly Arc: 13 Fort vs Kaz, miss.
Rerisen Stalker 1:
Rerise: 14, success.
Claws(-2 prone, +2 CA): 14 AC vs Fredrock, miss.
Rerisen Stalker 2:
Shimmerskin: Invisible.
From Nowhere(+2 CA): 19 Reflex vs Eithal, hit, 29 damage and push 3.
Rerisen Dead Y:
Slam: 16 AC vs Fredrock, miss.
Rerisen Dead S: Move, charge to L8,
Slam(+1 charge): 25 AC vs Fredrock, hit, 5 damage reduced to 1 and push 1.[/sblock]
[sblock=Combatants]
Scarm:
G8,
40 damage taken,
bloodied,
unconscious,
dying,
prone,
equipment dropped, 4 lightning damage to any who start adjacent
Yishim:
dead
Kaz:
E11,
29 damage taken,
bloodied,
+2 speed,
+2 damage,
DR3
Salgyn:
dead
Toeto:
D12,
45 damage taken,
bloodied,
unconscious,
stabilized,
1 death save failed,
DR3,
prone,
equipment dropped
Eithal:
H11,
76 damage taken,
bloodied,
unconscious,
dying,
2 death saves failed,
prone,
equipment dropped,
+2 reflex,
+1 attack vs marked
Fredrock:
L9,
6 damage taken,
DR4,
+2 defenses,
+4 damage with at-wills,
DR3
Death Mote 1:
F13(5 squares up)
Death Mote 2:
D10(5 squares up)
Death Mote 3:
E6(5 squares up)
Death Mote 4:
F7(5 squares up)
Death Mote 5:
D10(5 squares up)
Death Mote 6:
E9(5 squares up)
Death Mote 7:
H12(5 squares up)
Death Mote 8:
F12(5 squares up)
Death Mote: Minion, 15 AC, 12 Fort, 15 Ref, 14 Will. MBA - None.
Rerisen Stalker 1:
M10,
85 damage taken,
bloodied,
dazed,
prone
Rerisen Stalker 2:
K8,
85 damage taken,
bloodied
Rerisen Stalker: 86 Max HP, 18 AC, 16 Fort, 17 Ref, 15 Will. Vuln 5 Radiant. MBA -
Claws: +9 vs AC, 2d8+4 damage (+2d6 if has CA). Hit by Radiant: can't gain invisibility/concealment from powers until EONT.
Rerisen Stalkers destroyed:
2
Rerisen Dead Y:
K9
Rerisen Dead S:
K4
Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA -
Slam: +6 vs AC, 5 damage and push 1.[/sblock]
[sblock=Light, Terrain]It's still daylight out, though it's hard to tell from the mist. The mist is lightly obscured, meaning anything more than 1 square away has concealment and anything more than 5 squares has total concealment.
The rocks difficult terrain. The cliffs are DC 18 to climb.[/sblock]