[LPF] Rodents of Unusual Size, pt 2

Crypt Battle

FiendishRat.jpg
… Nasty Sharp Teeth …

The two monstrous rats advance a short distance then stop, as if waiting for your attack. Red beady eyes glare at you as they hunker down and hiss defiantly. Sharp spikes, jutting from their back and shoulders, remind you these are something different than you've seen before.

To the sides, two of the deceased reside in fancy niches. Images on the walls depict each of them in life, one human, the other has demonic blood (Tiefling). Both are dressed out quite richly, complete with weapons, armor, and other adventuring tools. Behind the rats there is an altar, a table with some things sitting on it, and finally the body of a man in a niche of his own. Fresco art adorns walls liberally here, and with a heavy emphasis on demon-kind.

[sblock=combat]Combatants
Rat1 AC=19 HP=9/9
Rat2 AC=15 HP=7/7
----------------------------
Hawk AC=19 HP=10/13 Condition:-1CON
Cruendithas AC=16 HP=8/10
Wahyu AC=16 HP=9/9

Party is up. As usual, actions are resolved as they are taken, and you may act in any order.

Map
CryptLive.jpg
[/sblock]
 

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cruendithas.jpg
Cruendithas is not startled or surprised at the appearance of the giant rats. This tomb seems a fitting place for such as these creatures. Resigned to remove them he begins his chant and then tosses a blob of acid hitting one of the rats and burning some fur.

[sblock]
activate Archaeologist's Luck
cast acid splash
ranged touch attack rat 2 1D20+2 = [19]+2 = 21 and damage 1D3+1 = [2]+1 = 3
[/sblock]

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 16 (with shield/ Flat:15, Touch: 12)
HP: 10 current: 8
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: Buckler and torch in off hand

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 2/2 per day
Cure Light Wounds, Grease

Archaeologist's Luck rounds/day: 4/6
[/sblock]
 

Hawk, Little Halfling with a Big Sword

Confused as to why the rats are not advancing Hawk waits too see if they will act first.

[sblock=OOC]Holding action to attack if any rat comes within melee range.[/sblock]
[sblock=Hawk Mini Stats]Hawk
AC: 19 (15 flat-footed, 15 touch)
HP: 10/13
CMB: +2 CMD: 16

Fort: +4 Reflex: +5 Will: +1
Perception: +6 Sense Motive: +0
Initiative: +4

Current Weapon in Hand: Greatsword(2-handed)
Current Conditions in Effect: -1 CON
Rage Rounds remaining Today: 3/6[/sblock]
 

More rats, it would seem. It would hardly be an infestation without them, would it? Still, these were brutes among monsters, and they would no doubt prove to be a more difficult quarry, Wahyu though as he took aim and released, his quarrel uselessly striking off the toughened hide of the rat.
[sblock=OOC]Ranged Attack: 1D20+2 = [9]+2 = 11[/sblock]
[sblock= Wahyu's Mini Stats]
wayangavi_zpsd834477b.png

Wahyu
AC: 16 (14 flat-footed, 13 touch)
HP: 9/9
CMB: -1 CMD: 11
Fort: +1 Reflex: +2 Will: +3
Perception: +3, Darkvision 60 ft
Initiative: +6
Current Weapon in Hand: Light Crossbow (+2, 1d6+0, 19-20 x2)
Current Conditions in Effect: -
Spells Remaining (1st): 3/4

Used Items:
- Antiplague

Abilities Used:
-
[/sblock]
 

Crypt Battle Round 2

The two rats curiously continue to keep their distance. However, as acid scorches the smaller of the two, they regard you with more caution, and begin bobbing and weaving, to make themselves harder targets.

[sblock=combat]Combatants
Rat1 AC=23 TouchAC=18 HP=9/9
Rat2 AC=19 TouchAC=16 HP=4/7
----------------------------
Hawk AC=19 HP=10/13 Condition:-1CON
Cruendithas AC=16 HP=8/10
Wahyu AC=16 HP=9/9

Hawk's turn comes up without the condition of her reserve action ever having been met. The two rats begin a Total Defense, increasing both normal and touch AC's. (See above.) Party is up, map is unchanged from before.[/sblock]
 

Hawk, Little Halfling with a Big Sword

Impressed by Cruendithas' acid attack Hawk speaks up. "How amny of those do you have to throw?" Seeing the rats moving about so much she is still weary about entering the room, so she just holds her position for now.

[sblock=OOC]Holding action to attack if any rat comes within melee range.[/sblock]
[sblock=Hawk Mini Stats]Hawk
AC: 19 (15 flat-footed, 15 touch)
HP: 10/13
CMB: +2 CMD: 16

Fort: +4 Reflex: +5 Will: +1
Perception: +6 Sense Motive: +0
Initiative: +4

Current Weapon in Hand: Greatsword(2-handed)
Current Conditions in Effect: -1 CON
Rage Rounds remaining Today: 3/6[/sblock]
 
Last edited by a moderator:

cruendithas.jpg
"The problem isn't how many can I throw but how many times can I hit them. I can throw these all day long." He winces as the acid blob misses his target this time. "And the question is what are they waiting for?"



[sblock]
activate Archaeologist's Luck
cast acid splash
acid splash 1D20+2 = [8]+2 = 10 damage 1D3+1 = [2]+1 = 3
[/sblock]

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 16 (with shield/ Flat:15, Touch: 12)
HP: 10 current: 8
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: Buckler and torch in off hand

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 2/2 per day
Cure Light Wounds, Grease

Archaeologist's Luck rounds/day: 3/6

[/sblock]
 

Wahyu reloaded his crossbow and took aim, though such was difficult with the rats zig-zagging as they were. He nodded at the halfling, "Such is a good question. Perhaps they are frightened of us?"
[sblock=OOC]He reloads his crossbow[/sblock]
 

[sblock=Commander Fallout]Reloading a light crossbow is a move action, so you still have your standard action left. You could attack, or do something else, as you choose.[/sblock]
 

[sblock=OOC]Arright, well, I guess I might as well ready a standard action. If one of the rats enters or passes through H3, he'll shoot it. I don't know if I should go ahead and roll for it now just in case or not, I'm not all too familiar with how readied actions work. :P[/sblock]
 

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