jodyjohnson
Adventurer
Movement in the D&D games is messed up. In the Pathfinder game I played last week, the elf has a pet cooshee, who apparently can move 10x it's normal speed for a round once a day. Another player did the math, that over 7000 miles per hour. We redid the math and then redid again. Huh. Then I had the thought, "so its normal movement is 700 mph?"
It's all abstract and relative, try not to overthink it, I guess.
"Once per hour, a cooshee can move ten times its normal speed (400 ft.) when it makes a charge attack."
The 400 ft is 10x its normal speed of 40 ft.
40 ft. is roughly 4 mph or 40 mph when multiplied by 10. Of course in battle scale it can still go 80 inches which is kind of silly on most gaming tables.
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