D&D 5E Starter Set: Excerpt 4

Movement in the D&D games is messed up. In the Pathfinder game I played last week, the elf has a pet cooshee, who apparently can move 10x it's normal speed for a round once a day. Another player did the math, that over 7000 miles per hour. We redid the math and then redid again. Huh. Then I had the thought, "so its normal movement is 700 mph?"

It's all abstract and relative, try not to overthink it, I guess.

"Once per hour, a cooshee can move ten times its normal speed (400 ft.) when it makes a charge attack."

The 400 ft is 10x its normal speed of 40 ft.

40 ft. is roughly 4 mph or 40 mph when multiplied by 10. Of course in battle scale it can still go 80 inches which is kind of silly on most gaming tables.
 
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Once per hour, a cooshee can move ten times its normal speed (400 ft.) when it makes a charge attack.

The 400 ft is 10x its normal speed of 40 ft.

40 ft. is roughly 4 mph or 40 mph when multiplied by 10. Of course in battle scale it can still go 80 inches which is kind of silly on most gaming tables.

I thought that made no sense, that's why I made him redo the math, but dude's an engineer. I have a feeling he may pulled a jedi mind trick on his calculator.
 

I got ~45.5mph.[sblock=My math]
  • 10 rounds/minute * 60 minutes/hour = 600 rounds/hour;
  • 600 rounds/hour * 400 feet/round = 240 000 feet/hour;
  • 240 000 feet/hour / 5280 feet/mile = ~45.45 miles/hour.
[/sblock]
 

Five Mile Hex divided into miles.jpg

I like the 5 mile Hex, as someone also said, it can be divided neatly into 5 one mile hexes for Zoom In detail.

I thought walking speed was about 4 MPH, but I'm happy to round that off to 5 MPH for ease of use.

With zoom levels in mind (I'm imagining a google maps for FR), I'm now just trying to think how best to divide a 1 mile hex so that we come to 5 foot squares.

Zoom Level 1: 5 Mile Hex
Zoom Level 2: 1 Mile Hex
...
...
Zoom Level Last: 5 Foot Square

Side note: I remember reading that in medieval England, the average travel per day of a King's itinerant court is about 12 miles per day. Bad roads and logistical issues I imagine.
 
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I like the 5 mile Hex, as someone also said, it can be divided neatly into 5 one mile hexes for Zoom In detail….

With zoom levels in mind (I'm imagining a google maps for FR), I'm now just trying to think how best to divide a 1 mile hex so that we come to 5 foot squares.

So here's one way:

  • Zoom Level 1: 5-mile hex
  • Zoom Level 2: 1-mile hex (5 make the previous level)
  • Zoom Level 3: 1-furlong hex (8 make the previous level)
  • Zoom Level 4: 1-chain hex (11 make the previous level)
  • Zoom Level 5: five-foot hex (12 make the previous level)
Now you get to figure out how to change hexes into squares. :)
 

Back in the day, when I was young and stupid with a head full of (cropped short) hair, we used to have forced marches approximately twice a week during basic training and advanced training, we managed to reach a 8-9 kph with full gear, weapons and ammunitions for several hours but we were nearly jogging by that time (it's a funny walk between fast walking and running, you try to run while not running to conserve strength, watch your footing and scan your seroundings).

Normal all walk overland should be something like 3-6 kph, my guess is one hex per hour over roads and trails and one hex per two hours over open plains and spars forests, unless you got Aragorn who manage to make you run like hell over rocky terrain and than you can fly to were you go.

Warder
 


I did think of one way Hexes can be turned into Squares -> Isometric?

Turning Hexes into Squares.png
 
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