What do you guys think about the practice of reskinning different classes, monsters, races, ect to make new things? Like if you don't have the statblock for a lake monster so you just use the purple worm, or if you didn't have a psychic class, so you just used the sorcery class and changed the fluff on the abilities?
As a whole, I am not a fan of reskinning. I like it when fluff and mechanics complement each other so reskinning old mechanics new fluff breaks that. I think it's more ok for elements like monsters because the players often don't know the mechanics behind the fluff, and it's not often worth it to make a new monster. On the other hand, reskinning classes feels horrible to me. You can see all the mechanics and how they deviate. I understand reskinning is the best option sometimes, but I still see it as the lesser option.
As a whole, I am not a fan of reskinning. I like it when fluff and mechanics complement each other so reskinning old mechanics new fluff breaks that. I think it's more ok for elements like monsters because the players often don't know the mechanics behind the fluff, and it's not often worth it to make a new monster. On the other hand, reskinning classes feels horrible to me. You can see all the mechanics and how they deviate. I understand reskinning is the best option sometimes, but I still see it as the lesser option.