Besides D&D, what are you playing?


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TreChriron

Adventurer
Supporter
HERO 6e post-apocalypse (Torg, Rifts, and Cthulhu write a screenplay with Christopher Nolan directing...). The setting is a home-brew creation of a brilliant mind and GM. Having a blast playing in it.

I'm running a Stars Without Number sandbox where a lost colony, facing the destruction of their solar system, take the only recently built FTL capable ship of the world and seek out a new home for the colony. There are three modes of play; command mode where everyone meta-discusses the goals and missions, away mission mode where the players take on roles as technical or scientific specialists, and military mode, where the players take on the roles of marines tasked with a military mission. I'm enjoying the game overall but I kind of miss my crunch... :) (likely porting it to HERO 6e at some point...)
 

PabloM

Adventurer
Tell us more?
I like DW (and I weekly run it for a group of new players), but fundamentally I have three things on my mind with it:

1) I love the idea of a d&desque pbta , but I think it tries too hard to simulate a game that actually works well, instead of offering a new approach (anyway for players who haven´t played or play regularly d&d is a very good game)
2) There is a tendency for fans of pbta games (and dungeon world in particular) to demean and antagonize more traditional games. It seems to me that this is not productive for the hobby, neither for the mainstream games nor for the indie games.
3) I admired Adam Koebel until what happened recently. I understand that the game is not its creator, but I find it difficult to separate them. Fortunately Sage LaTorra seems to be a much better guy.
 

Fenris-77

Small God of the Dozens
Supporter
If you're looking for D&D adjacent PbtA that's a shade more different that DW, give The Sword, the Crown, and the Unspeakable Power a look. It's more politics and location-based. I think it would do a great Game of Thrones style game for example, far better than DW could hope to.
 

PabloM

Adventurer
If you're looking for D&D adjacent PbtA that's a shade more different that DW, give The Sword, the Crown, and the Unspeakable Power a look. It's more politics and location-based. I think it would do a great Game of Thrones style game for example, far better than DW could hope to.

Thanks, I'm definitely going to read it, but Ironsworn fills the fantastic medieval niche in pbta for me. At least for now.
 

aramis erak

Legend
I've never played Pendragon in a serious way - only the odd one-off - so I may not be a fair judge of it. But when I read it I want to like it, because the tropes and ideas are excellent, but when I try to actually imagine it in play I sense a lot of accounting and not a lot of spontaneity.
In play, its not terribly big on accounting during the stories... but between, yes, some. Until you're a landholder, all of 5-10 minutes for the group. Once you're a landholder, it can turn on the bookkeeping.
 

aramis erak

Legend
So, I made a top-five list of rpg I love (besides D&D):
[…]
What do you think? What´s your list?
Currently?

  1. Sentinel Comics
  2. L5R5e
  3. Firefly
  4. Blood and Honor
  5. Marvel Heroic Roleplay
  6. FFG Star Wars (Odds are I'll like genesys if I ever get it to table, as it's 99% FFGSW)
  7. Alien (even if I find it depressing- I suspect I'll enjoy the other YZE games)
note: MHR and B&H are essentially tied. FFGSW and Alien likewise.
 


pogre

Legend
If you want more granularity there's a great thread about the game over on RPG.net that gets daily attention from one of the two designers, Kevin Kulp, and he'll answer questions and spitball about hacks and whatever with whomever stops by.

Kevin has also done a number of podcasts about the game, including with Morrus:

Most ENWorlders know him as PirateCat and he was a long time moderator here and is a decent human being and a great GM.
 

pogre

Legend
I'm starting a WFRP campaign this weekend. A hybrid of 2e and 4e. WFRP is probably my favorite game.

Ars Magica keeps calling my name, but I know my players probably would not like it. Still, I'll put it at #2.

Tried to get a Call of Cthulhu game going a couple of winters ago. I tried having the game combined with dinner parties. I thought it was brilliant and a lot of fun. My wife did not appreciate the amount of work for the pay-off in fun. SO that died.

#4 is Dread. Never done more than a one-off scenario with it, but it is always a blast.

#5 Traveller and that is purely for nostalgia. I don't think it is a brilliant system, but in the old days we had access to so many great campaigns with the developers at GDW right down the road. Probably will never run it again, but a lot of good memories from my younger days.
 

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