D&D General Nobody likes an edition warrior.

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Sadly, that doesn't really stop anyone.

Tends to mitigate everyone who's not an extremist.

I like the 2E priest spheres is a lot different than saying 2E is the best edition. It's unique to 2E.

I like 4E because of AEDU is fine. 4E is the best because of the AEDU and you're all wrong and a bunch of idiots.

It's not what you say it's how you say it. Applies to RL as well.
 

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This thread reminds me of this gem I made back in the day, from an old (now locked) thread:

Edition_War_Flowchart.jpg
 

I disagree a bit. Different editions are better/worse at creating certain vibes or a certain feel in play, and people’s preferences vary, so they prefer different editions. So there are better editions for dungeon survival horror and better editions for combat as war, and better editions for combat as sport, etc. But agreed that there is no best edition, only best editions for certain preferences.

This. If you agree that system matters, then it's also true that edition matters (insofar as different D&D editions are different systems).
 





Edition warriors love each other. There must always be two, or there will be no argument. And the argument seems to be the point.

So basically some kind of warped opposite of Highlander then.

(Someone already beat me to the Sith jokes).
 

If I like 2 editions does that make me doubly dislikeable, Multi-classed, just plain indecisive, or all of the above?
Doubly dislikeable, of course.

I frankly don't CARE what edition others play or like. I've played all but 3.5 and 4- and those because A) it had only been a short while since 3 came out, we were still playing it, and saw no reason to buy upgraded books for the same edition. And then there was the matter of shelves groaning under the weight of 3E material we hadn't even got to yet, lol. and B) The group scattered to the 4 winds again, life happened, and no playing was done at all. So we totally missed 4E. None of us was really interested in the changes that edition brought anyway, so no skin off our teeth.

Pretty much all of them played the same way in our hands. We like a rules lite game, lacking the patience for clunkiness or endless arguments. Thus, annoying or persnickety systems were simply ignored, and each edition just added kewl new stuff, and/or streamlined what was already there. I liked 3E, because the D20 system introduced a unified mechanic that made it much easier to teach the game to new players, and opened the floodgates for new character ideas. Also, the OGL gave all sorts of other talented people the green light to produce content for the game. I also liked B/X, AD&D, and 2E.

Now I'm playing 5E, and loving it, too. Someone took our game, added some way cool twists, removed a LOT of clunk- and made it the official version! I will say that the 3 core books have some of the best art I've seen in a long time.

Whatever you and your group enjoys playing is the "best" edition.

p.s. not having any optimizers, min/maxers, or rules lawyers in our typical games meant that we never suffered many of the problems "the forums" have always shouted about.
 


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