One thing I haven't seen discussed in this thread: evil vs. Evil.
evil is what's been discussed so far, orcs, the human stuff in Game of Thrones etc. Mostly, mortals doing bad stuff against each other. D&D seems to be moving away from needing evil in this context already. There are no longer spells that detect evil (small e) or protect against it. Alignment hasn't mattered, on this front, for some time - certainly not in 5e.
So in that sense, we don't even have "evil" so much anymore - it's just a label on a character sheet or stat block (and some stat blocks don't even have it).
Evil, on the other hand, is different. Undead, Demons, Devils etc. They are not "evil" but "Evil" - and that means something a bit different - more monolithic and enduring. D&D (5e) still has means to detect and protect against Evil and treats it as a wholly different concept than just run of the mill mortals doing bad stuff. I don't think every campaign needs Evil, but I do think D&D as a whole does - a monolithic force that's bigger than the petty us vs. them squabbles of mortals.
evil is what's been discussed so far, orcs, the human stuff in Game of Thrones etc. Mostly, mortals doing bad stuff against each other. D&D seems to be moving away from needing evil in this context already. There are no longer spells that detect evil (small e) or protect against it. Alignment hasn't mattered, on this front, for some time - certainly not in 5e.
So in that sense, we don't even have "evil" so much anymore - it's just a label on a character sheet or stat block (and some stat blocks don't even have it).
Evil, on the other hand, is different. Undead, Demons, Devils etc. They are not "evil" but "Evil" - and that means something a bit different - more monolithic and enduring. D&D (5e) still has means to detect and protect against Evil and treats it as a wholly different concept than just run of the mill mortals doing bad stuff. I don't think every campaign needs Evil, but I do think D&D as a whole does - a monolithic force that's bigger than the petty us vs. them squabbles of mortals.
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