Kichwas
Half-breed
I see AI Art the same way I see a camera 'back in the day', and then 'Photoshop' back in another day.Personally, I feel I'm very much a hypocrite in this regard in that I admire and respect artists and want them to thrive and yet this tool is so useful to someone like me who does not have the necessary skills to create such beautiful artwork.
It is a new tool.
In the late 90s I actually took some printing classes and graphic design classes right before all of that become completely and not just mostly obsolete.
I learned how to put together a composition using assorted cutouts, and how to run an actual printing press.
Then I'd go home and do all of that comp work in seconds on my copy of Photoshop, and print it out on my at the time somewhat lower resolution black and white printer.
A photographer doesn't "create" the models and waterfalls, bridges, and lazy sunsets in their masterpieces. They assemble them, put in a special lense, mess with lighting, toss on a filter, and run around the scene taking a few thousand shots, and discard Nxx9 of them, saving just that one as 'Ok, this one is the least frustrating and will get past my editor'.

When I mess with AI art now, I toss together prompts for a model, posing, lighting, scene, and so on. I get 1-99 renders until I am happy.
Then I open up gimp and start slicing up that image, and manually drawing in new things, warping this piece to there and that piece to here, removing that sixth finger so I don't get chased by any not-actually-left-handed Spaniards, draw in some held stuff, remove some things, and so on.
Then I put it back into my AI tool in the 'img2img' mode with some upscale and refinement filter to smooth over my hand efforts, and run that several dozen times to perfect it.
Then yep. It's back to gimp for a few hours.

People tell me 'we don't like your AI art round these here parts" and I'm just like... "Ya'll need to get that horse and buggy off my Interstate freeway."
It's a tool.
I've gone from drawing little characters by hand with crayon and colored pencils, to taking photos and comping them, to making complex scenes using 'Daz3D and other 3D art tools', to refining things in Photoshop, to using AI Art to make both 'early stage comps' and 'final refinements'.
I'm also perfectly willing to take something like a picture from an adventure that spoils the whole plot, bring it into Gimp and cut out spoilers, take it into AI art and clean it up, then show the result to my players and say "here's the NPC you just met".