What videogames are you playing in 2025?

For me:
MLB the Show 25 on Xbox. Franchise Mode as the Mariners, managing everything but Scouting, including the Minor League games. Earlier I did RTTS (Road to the Show) as a high school relief pitcher who went to UCLA got drafted in the 2nd round and made the Majors in one season. Franchise Mode is slightly improved, but I liked last year’s RTTS better - my female knuckleballers 3 years grinding in the Minors with a TV coverage of her first ever draft and promo to each level felt like an accomplishment.

BG3 on PC. No mods. First game, playing since launch. I stop for like a month at a time when I get frustrated. Like now in Act 3, at the Sharran temple, I’m in a scene where there are about a dozen opponents (level 4-12, I think, mostly 7-8) when the fight kicks off against my party of 4 11th level. So I know the game wants me to do a mega fight using height and barrelmancy and whatnot, but I actually want to do is “unalive” them in a less direct way, like my repeated sneaking into the towers and offing one group at a time. Tactical brute combat is not my happy place but looks unavoidable.
 

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Like now in Act 3, at the Sharran temple, I’m in a scene where there are about a dozen opponents (level 4-12, I think, mostly 7-8) when the fight kicks off against my party of 4 11th level.
That can be a rough fight, your opponents have a couple of nasty special abilities and can deal a lot of damage in a short time. Depending on your choices so far, you may be able to talk a couple of them onto your side, which does help quite a bit.
 

I’ve been playing Lost Epoch, after it was mentioned here.

I’m like “I like complex strategy and deep character driven stories and puzzles.” Then after three hours of mindless violence “hell yeah!”
 

Been playing Deck of Haunts, a combination deckbuilder/basebuilder game where you play as a haunted house and do haunted house stuff to people who enter to investigate

It's really good. My only minor gripe is that there's no ability to let you turn the investigators against each other, even though that's a major aspect of a lot of horror films about haunted buildings (The Shining, The Amityville Horror, etc.) and it could easily fit into the game's existing mechanics
 

Been playing Deck of Haunts, a combination deckbuilder/basebuilder game where you play as a haunted house and do haunted house stuff to people who enter to investigate

It's really good. My only minor gripe is that there's no ability to let you turn the investigators against each other, even though that's a major aspect of a lot of horror films about haunted buildings (The Shining, The Amityville Horror, etc.) and it could easily fit into the game's existing mechanics

I think I saw SplatterCat do a intro Let's Play/review of that back when it was in pre-release; it looked interesting.
 

I have been lent a Switch so I am finally playing Super Mario Odyssey and Mario Kart 8 Deluxe. Animal Crossing: New Horizons is on there too but I am hesitant to try it without prime player present, what with the whole "one island per Switch" thing. Once the local "GameStop" has been renamed back to EB Games I want to finally get Breath of the Wild though, and probably Tears of the Kingdom after that.
 


It's in fulle release now. But I had well over 10 hours logged even on the pre-release demo

I'll have to watch and see if it ever ends up on GOG.

EDIT: And I like Splattercat's channel too. He covers a lot of cool games

A lot of things he does aren't of much interest these days (I don't do realtime games much) but I started following him back when he did more longform games, and he still does some things I find interesting.
 

Since it was on sale, i decided to grab Monster Train. Really what pushed me over the edge was Damon from Gamescoop talking up Monster Train 2. I really like Slay the Spire (and deckbuilders in general).

On just one playthrough, it is fun. it feels a little more complex than StS, but not by a terrible amount. I am interested to see what its replayability is like.
 

Since it was on sale, i decided to grab Monster Train. Really what pushed me over the edge was Damon from Gamescoop talking up Monster Train 2. I really like Slay the Spire (and deckbuilders in general).

On just one playthrough, it is fun. it feels a little more complex than StS, but not by a terrible amount. I am interested to see what its replayability is like.
It's great! MT has a higher drive toward "escape velocity" than StS. It gives you ample opportunities to exceed the obvious design tolerances, lots of doubling and potential infinites, and unlike StS it intentionally scales such that you're required to use those tricks.

That being said, it is completely obsoleted by MT2, which simply has twice the content.
 

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