Whizbang Dustyboots
Gnometown Hero
I do feel that, if the citadel setting got the spotlight, rather than the Concord Worlds, it would quickly become apparent to WotC that there are a lot of groups in conflict (ancestral spirits of a culture vs. living members of the culture, living citadel legislature vs. Concord World rulers, essentially immortal founder who doesn't seem to really want to give up power despite otherwise being a good guy) that make it hard to see how it'll last in its current state.Radiant Citadel I think I would question whether that's actually a utopian situation, because it's got that classic 1980s D&D "we slapped this setting together from disparate and incoherent elements and ideas we thought we cool, without really seeing if they fit" deal going, accidentally I suspect. I mean, on one level that means a lot of the haters are wrong to hate because that's absolute classic D&D there baby! There are times, for example, where it lapses into a sort of "authoritarianism is cool so long as the authorities are on what I perceive as my side" mode too, which ill-befits some of what it's doing, and other times where it's sort of trying to do IDIC but like, imho without real conviction, which makes it ring hollow.
I would love to see a campaign based on the citadel, with the missions to the Concord Worlds being sidequests for the main action, sort of a Deep Space 9 structure for this fantasy Star Trek set up.
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