No, it's not. Charm Person doesn't let you make the person jump off a cliff, and that's one that does affect a target's emotions. Even charm person doesn't allow you to force suicidal things. Nor does charmed the condition force willingness. Unless the monster actually wanted to fail to resist your spells before the Charmed condition was applies, the monster isn't going to be willing after, unless you have time to engage it in conversation and convince it to be willing through roleplaying and ability checks.
Suggestion explicitly only forces a course of action and does not force emotions or thought other than to grant advantage in a social ability check.. You are adding to the spell that which is not there.
What would happen is that the one failing the save vs. suggestion would surrender on his turn, instantly ending the spell. You wouldn't even have time to make a social ability check with advantage.
I understand that this is your opinion and that all good and fair. But from what passage in the rules do you gather this?
Incorrect. It does not say it pursues the suggestion to the best of its ability. It says it purses the suggested COURSE OF ACTION to the best of it's ability. The only action you specified was to surrender, so in the instant it surrenders on its next turn, the suggestion and charm go away as the spell ends.
I have the spell right here. It says "The Charmed target pursues the suggestion to the best of its ability." I post a screenshot of the spell to the response.
As for the action part, you seem to insuinuate that changing your disposition, your thoughts, and the like wouldn't be actions? So, learning, thinking, etc are not actions to you?
It does show the intent behind charm, though. So not only are you adding to charm that which isn't there, you are ignoring RAI that confirms that what you are adding isn't correct.
Yes, I think I said somewhere that I don't care about RAI. First of all, if you haven't spoken to the creators, you don't know what they intended. If you had, you could just quote them and say, "Here, Jeremy Crawford said this", but instead, you give me your personal opinion and try to elevate it by calling it RAI. It doesn't add weight to your opinion, just because you provide a different word for it.
All that matters is RAW. Think about it! If a cop stopped you for speeding and you were going 30 where the signs say 30 and he told you that they intended for it to be 25, would you be cool with that? The basic concept of life that rules only determine what they say with the words, symbols, or expressions that they have and not some imaginary superseeding meaning behind them doesn't change just because it's a TTRPG. And you're not the Supreme Court of DnD.
It's not accurate reading at all. Charmed cannot and does not force willingness. Suggestion cannot and does not do anything other than force a course of action, and make the person more prone to believe you with social ability checks.
And things like "believe me", "trust me", "like me", etc are courses of action. There is nothing in the English language that says that they would not.
If instead of rambling, you could at least argue that in the English language, we distinguish between action verbs and stative verbs, we would get somewhere. Just say that "to love" is a stative verb, but that "to fall in love" is an action verb and it's an argument. We could discuss whether there would be a way to phrase the suggestion in a manner that it complies with the requirements of the spell and maybe we'd find out that we can't. That would be progress. But this tug of war of personal opinions, like they meant something, is just tedious.
Irrelevant. If you can't show that it is written that the creature IS willing after failing the save, then the creature is not. Only what is written is RAW, and nothing written in the Charmed condition or Suggestion spell forces willingness. Further, the fact that you still have to make ability checks with advantage and can fail to convince the Charmed creature means that it is not forced to be willing.
That's your opinion, not established by the rules. Nothing you say is founded in the rules. Suggestion talks about a course of action. "Be willing" or "make yourself willing" is a course of action and, as I said before, the phenomenon of autosuggestion illustrates that it's achievable. It says nowhere that it has to be a physical act and cannot be a mental one.
Only the PHB, DMG and MM are core books. All else are splat books and since it can't be assumed that the DM owns/knows it, can't be assumed to be in use. You need to ask your DM. I allow all of the books. Other DMs do not.
Again, your opinion. I don't ask. Never have asked. Never will ask. Always expect the DM to provide a clear list of what goes and what not before or at session 0. And never encountered a DM who said they were not allowed. Nor would I play with one. If you want to handle this differently, I'm not stopping you. And since you don't, why are trying to tell me what to do? It doesn't even apply to you.
Your interpretation doesn't align with the wording of the rules at all.
"Willing. If your urging aligns with the monster's desires, no ability check is necessary; the monster fulfills your request in a way it prefers."
Do you see how with a willing creature no ability check is necessary? Here's Charmed.
"While you have the Charmed condition, you experience the following effects.
Can't Harm the Charmer. You can't attack the charmer or target the charmer with damaging abilities or magical effects.
Social Advantage. The charmer has Advantage on any ability check to interact with you socially."
Do you see how Charmed grants advantage on ability checks made socially?
Those are mutually exclusive positions. You cannot have Charmed make someone willing and therefore not have any ability check in social situations like your suggestion idea to fail saves, and also cause social ability checks to be made with advantage. That's hard proof that the Charmed condition does not make creatures willing.
Yes, that is an argument against my position that I myself provided. It's great that the best argument all you passionate antagonists can provide is something I already thought of and mentioned myself.
The only one bending over backwards here to make their interpretation happen is you. There's nothing written that allows what you say, and there are written rules that directly oppose what you say.
The Suggestion spell can only force a course of action against the will of creature. It then applies the Charmed condition, which as I just proved, does not force willingness. Your proposal upthread fails on its face.
The "bending over backwards" is with regards to not having an argument besides a personal opinion, not with regards to the result. My point is not that I am correct or that y'all are not. Why would it be? Every table decides and rules differently on all sorts of game mechanics all the time. Or do you really think I would change my disposition towards anything at my table just because somebody here says something? Do you think that I expect you to do so at your table because I said something? Why would I even care about that? It doesn't involve me and it doesn't affect me. My point is that y'all are arguing without having a single valid argument aside from the one I provided y'all with. Y'all are arguing only to antagonize. And the other dude all but said so explicitly by saying that he wanted to make sure that inexperienced DM coming to forums would see dissenting viewpoints.