D&D 5E (2024) Eldritch Knight

I don't use the relic "__ blade" stuff myself... but that is juice for a different thread where I would get annihilated by people that like those spells 😀
They're at about the same power level as the D&D 2024 True Strike spell. They are very helpful to make gish and melee spell casters achieve moderate damage if they don't have Extra Attack. If you have Extra Attack, you can generally achieve more damage without such a spell.

There are certain builds that would benefit more from this, such as a Rogue using Booming Blade and sneak attacking as well on that attack, though the Rogue may still be better off two-weapon fighting instead to ensure they get a successful hit to benefit from their sneak attack bonus damage.

The only builds that I see exploiting this are say Sorcerer with Quickened spell casting both Booming Blade or Green-Flame Blade and another spell, alternatively Bladesinger or Eldritch Knight replacing an attack with one of these cantrips to achieve higher damage. Even then, that damage output is not particularly high vs. other builds that are optimized to maximize damage (e.g., Fighter using Action Surge with the Battlemaster archetype).
 

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They're at about the same power level as the D&D 2024 True Strike spell. They are very helpful to make gish and melee spell casters achieve moderate damage if they don't have Extra Attack. If you have Extra Attack, you can generally achieve more damage without such a spell.
Generally I would say they are about the same power but mechanically and situationally one will usually be substantially more powerful than the other.

Here is how

1. Booming Blade (BB) and Green Flame Blade (GFB) use your strength (or dexterity), while Truestrike (TS) uses your casting stat

2. BB and GFB are only usable with melee weapons and only against targets within 5 feet, TS is usable with any weapon including ranged attacks and at any range up to the weapon's range

3. GFB and BB have a slightly higher base damage and a significantly higher conditional damage

These three things make them quite different in play, and in most situations one will be significantly better than the other.
 
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Battlemaster is "better" for like, maybe 4 rounds of combat then poops out hard, no cantrips there. Maybe level 15 is a different story. Correct on lv 10 champion though.

IMO, the intent is probably as you say though and EK suffers a small bit from RAW/ forgotten component contingency. Especially when you just have all these Dex GISH running around doing their things. Then you add in the Genie paladin drinking a bunch of milkshakes 😀

Its also level 7 where the EK can add a cantrip. Battlemaster is better for four levels easily imho.

And I'm not convinced at level 7 either.
 

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